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mesh

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  1. 通過 .NET 將盲水印添加到 DRC 文件格式 | products.aspose.com

    C# 源代碼,用於在 .NET Framework、.NET Core、Mono 上的 DRC 文檔中加載、呈現和添加盲水印。...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...numMeshes++; mesh = Watermark.EncodeWatermark(mesh, "HelloWorld"...

    products.aspose.com/3d/zh-hant/net/watermark/drc/
  2. Wyodrębnij zasoby z 3DS formatów plików przez ....

    C# kod źródłowy do ładowania, renderowania i dodawania wyodrębnianych zasobów z 3DS dokumentów w .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/pl/net/extractor/3ds/
  3. Wyodrębnij zasoby z AMF formatów plików przez ....

    C# kod źródłowy do ładowania, renderowania i dodawania wyodrębnianych zasobów z AMF dokumentów w .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/pl/net/extractor/amf/
  4. استخراج الأصول من 3DS تنسيقات الملفات عبر .NET ...

    C# شفرة المصدر لتحميل وعرض وإضافة أصول الاستخراج من مستندات 3DS على .NET Framework ، .NET Core ، Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/ar/net/extractor/3ds/
  5. Extrahujte aktiva z 3DS formátů souborů prostře...

    C# zdrojový kód pro načtení, vykreslení a přidání extrahovaných prostředků z 3DS dokumentů na .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/cs/net/extractor/3ds/
  6. Costruisci dati tangente e binormale per tutte ...

    Con Aspose.3D for Java API, gli sviluppatori possono creare dati tangenti e binormali per tutte le Mesh in qualsiasi documento 3D supportato....tangenti e binormali per tutte le mesh in qualsiasi documento 3D supportato...dati Tangenti e Binormal per Mesh Abbiamo aggiunto due metodi...

    docs.aspose.com/3d/it/java/build-tangent-and-bi...
  7. Создать многоугольник в сетке|Documentation

    Aspose.3D for Node.js via Java позволяет создать многоугольник в сетке....Initialize Mesh var mesh = new aspose . threed . Mesh (); //The...and it's optimized internally. mesh . createPolygon ( 0 , 1 , 2...

    docs.aspose.com/3d/ru/nodejs-java/create-polygo...
  8. Arşiv

    Arşiv... Mesh nesneleri üzerinde hesaplama...Floor(height / nozzleSize); // Mesh nesnelerinde hesaplama işlemleri...

    blog.aspose.com/tr/3d/convert-png-image-to-lith...
  9. Archiv

    Archiv...Provádějte výpočetní operace na Mesh objektech. Vygenerujte 3D scénu...operace s objekty Mesh Aspose.ThreeD.Entities.Mesh mesh = new Aspose...

    blog.aspose.com/cs/3d/convert-png-image-to-lith...
  10. Blind watermerk toevoegen aan FBX bestandsindel...

    C# broncode om blind watermerk te laden, weer te geven en toe te voegen aan FBX documenten op .NET Framework, .NET Core, Mono....constructor van Scene klasse- Haal de mesh-klasse van Aspose.3D op- Voeg...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/nl/net/watermark/fbx/