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mesh

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  1. Extract Assets from RVM File Formats via .NET |...

    C# source code to load, render and add extract assets from RVM documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/rvm/
  2. Extract Assets from DRC File Formats via .NET |...

    C# source code to load, render and add extract assets from DRC documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/drc/
  3. Add Blind Watermark Verification to USD File Fo...

    C# source code to load, render and add blind Watermark Verification to USD documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/usd/
  4. Add Blind Watermark Verification to X File Form...

    C# source code to load, render and add blind Watermark Verification to X documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/x/
  5. Add Blind Watermark Verification to PLY File Fo...

    C# source code to load, render and add blind Watermark Verification to PLY documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/ply/
  6. Add Blind Watermark Verification to STL File Fo...

    C# source code to load, render and add blind Watermark Verification to STL documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/stl/
  7. Extract Assets from USD File Formats via .NET |...

    C# source code to load, render and add extract assets from USD documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/usd/
  8. Extract Assets from USD File Formats via Java |...

    Sample Java extract assets code for USD file. Use this example code to extract assets from USD file within any Web or Desktop Java based application....if (entity instanceof Mesh){ Save((Mesh)entity, node.getName());...else if (obj instanceof Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/java/extractor/usd/
  9. Aspose.3D Encode and decode blind watermark | p...

    Learn how to apply blind watermark on your 3D file....then we will create a sample mesh within the 3D scene. Then we...encode blind watermark to the mesh and save it to file, later we...

    products.aspose.com/3d/tutorial/blind-watermark/
  10. Supported File Formats|Documentation

    The following table indicates the file formats that Aspose.3D for Java can load and Save....Collada DRC Google Draco Including mesh/point cloud support DXF AutoCAD...OBJ Wavefront Obj Including mesh/point cloud support. HTML Hypertext...

    docs.aspose.com/3d/java/supported-file-formats/