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mesh

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  1. Extract Assets from X File Formats via .NET | p...

    C# source code to load, render and add extract assets from X documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/x/
  2. Extract Assets from ASE File Formats via .NET |...

    C# source code to load, render and add extract assets from ASE documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/ase/
  3. Add Blind Watermark Verification to GLTF File F...

    C# source code to load, render and add blind Watermark Verification to GLTF documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/gltf/
  4. Add Blind Watermark Verification to GLB File Fo...

    C# source code to load, render and add blind Watermark Verification to GLB documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/glb/
  5. Add Blind Watermark Verification to DRC File Fo...

    C# source code to load, render and add blind Watermark Verification to DRC documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/drc/
  6. Geometry|Documentation

    Articles about 3D geometries in Aspose.3D for Python via .NET....Contents [ Hide ] Create 3D Mesh and Scene Set up normals or...and Share Geometric data of Mesh among Multiple Nodes of 3D Scene...

    docs.aspose.com/3d/python-net/geometry/
  7. Extract Assets from USD File Formats via .NET |...

    C# source code to load, render and add extract assets from USD documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/usd/
  8. Extract Assets from USD File Formats via Java |...

    Sample Java extract assets code for USD file. Use this example code to extract assets from USD file within any Web or Desktop Java based application....if (entity instanceof Mesh){ Save((Mesh)entity, node.getName());...else if (obj instanceof Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/java/extractor/usd/
  9. Add Blind Watermark Verification to 3DS File Fo...

    Sample Java blind watermark verification code for 3DS file. Use this example code to add blind watermark verification to 3DS file within any Web or Desktop Java based application....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) -> { Entity mesh = node.getEntity(); if (mesh != null ) { text[...

    products.aspose.com/3d/java/verify-watermark/3ds/
  10. Create your Lithophane from TGA File Formats vi...

    Sample Java lithophane code for TGA file. Use this example code to create your lithophane from TGA file within any Web or Desktop Java based application....create a Mesh object Perform computational operations on Mesh objects...file loads 3d scene through Mesh class Call the Scene.Save method...

    products.aspose.com/3d/java/lithophane/tga/