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mesh

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  1. Extract Assets from GLTF File Formats via .NET ...

    C# source code to load, render and add extract assets from GLTF documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/gltf/
  2. Add Blind Watermark Verification to VRML File F...

    C# source code to load, render and add blind Watermark Verification to VRML documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/vrml/
  3. Add Blind Watermark Verification to DXF File Fo...

    C# source code to load, render and add blind Watermark Verification to DXF documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/dxf/
  4. Add Blind Watermark Verification to AMF File Fo...

    C# source code to load, render and add blind Watermark Verification to AMF documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/amf/
  5. Add Blind Watermark Verification to JT File For...

    C# source code to load, render and add blind Watermark Verification to JT documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/jt/
  6. Add Blind Watermark Verification to U3D File Fo...

    C# source code to load, render and add blind Watermark Verification to U3D documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/u3d/
  7. Add Blind Watermark Verification to PDF File Fo...

    C# source code to load, render and add blind Watermark Verification to PDF documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/pdf/
  8. Add Blind Watermark Verification to RVM File Fo...

    C# source code to load, render and add blind Watermark Verification to RVM documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/rvm/
  9. Add Blind Watermark Verification to ASE File Fo...

    C# source code to load, render and add blind Watermark Verification to ASE documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/ase/
  10. Create your Lithophane from JPEG File Formats v...

    Sample Java lithophane code for JPEG file. Use this example code to create your lithophane from JPEG file within any Web or Desktop Java based application....create a Mesh object Perform computational operations on Mesh objects...file loads 3d scene through Mesh class Call the Scene.Save method...

    products.aspose.com/3d/java/lithophane/jpeg/