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mesh

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  1. 分割网格|Documentation

    Aspose.3D for Java API 支持将场景的所有网格拆分为每个材质的多个子网格。SplitMesh方法不会拆分场景的网格 (如果已为其指定了单个材质)。可以使用 Aspose.3D for Java API 来实现。...Scene ( MyDir ); // Split all meshes PolygonModifier . splitMesh...Create a mesh of box(A box is composed by 6 planes) Mesh box = (...

    docs.aspose.com/3d/zh/java/split-mesh/
  2. Create rectangular Torus in 3D Scene|Documentation

    Using Aspose.3D for .NET API, developers can create 3D objects, and then save 3D scene in any supported 3D format....converted to ordinal mesh/triangle mesh during saving the scene...looks as follows: How to Split Mesh by HalfSpace in Aspose.3D Working...

    docs.aspose.com/3d/net/create-rectangular-torus...
  3. Add Blind Watermark to 3DS File Formats via .NE...

    C# source code to load, render and add blind watermark to 3DS documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/3ds/
  4. Supported File Formats|Documentation

    Class Libraries & REST APIs for the developers to manipulate & process Files from Word, Excel, PowerPoint, Visio, PDF, CAD & several other categories in Web, Desktop or Mobile apps. Develop & deploy on Windows, Linux, MacOS & Android platforms....Collada DRC Google Draco Including mesh/point cloud support DXF AutoCAD...OBJ Wavefront Obj Including mesh/point cloud support. PDF 3D...

    docs.aspose.com/3d/python-net/supported-file-fo...
  5. Add Blind Watermark to U3D File Formats via .NE...

    C# source code to load, render and add blind watermark to U3D documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/u3d/
  6. Add Blind Watermark to USD File Formats via .NE...

    C# source code to load, render and add blind watermark to USD documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/usd/
  7. Add Blind Watermark to X File Formats via .NET ...

    C# source code to load, render and add blind watermark to X documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/x/
  8. Add Blind Watermark to GLB File Formats via .NE...

    C# source code to load, render and add blind watermark to GLB documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/glb/
  9. Add Blind Watermark to GLTF File Formats via .N...

    C# source code to load, render and add blind watermark to GLTF documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/gltf/
  10. Add Blind Watermark to USDZ File Formats via .N...

    C# source code to load, render and add blind watermark to USDZ documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/usdz/