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mesh

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  1. Extract Assets from RVM File Formats via Java |...

    Sample Java extract assets code for RVM file. Use this example code to extract assets from RVM file within any Web or Desktop Java based application....if (entity instanceof Mesh){ Save((Mesh)entity, node.getName());...else if (obj instanceof Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/java/extractor/rvm/
  2. Extract Assets from GLTF File Formats via Java ...

    Sample Java extract assets code for GLTF file. Use this example code to extract assets from GLTF file within any Web or Desktop Java based application....if (entity instanceof Mesh){ Save((Mesh)entity, node.getName());...else if (obj instanceof Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/java/extractor/gltf/
  3. Extract Assets from PLY File Formats via Java |...

    Sample Java extract assets code for PLY file. Use this example code to extract assets from PLY file within any Web or Desktop Java based application....if (entity instanceof Mesh){ Save((Mesh)entity, node.getName());...else if (obj instanceof Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/java/extractor/ply/
  4. 合并 3D 文件中的网格|Documentation

    开发人员可以将多个网格合并为一个有效的网格。它们可能会将 3D 场景的所有网格、一个节点或一组节点转换为单个网格。为了实现这一点,在 Aspose.ThreeD.Entities.PolygonModifier类中有三个MergeMesh成员。...PolygonModifier 类中有几个 merge_mesh 成员。 下面的代码示例将场景的所有网格合并到单个有效网格中。...merge all meshes mesh = a3d . PolygonModifier . merge_mesh ( scene...

    docs.aspose.com/3d/zh/python-net/merge-meshes-i...
  5. Extract Assets from VRML File Formats via Java ...

    Sample Java extract assets code for VRML file. Use this example code to extract assets from VRML file within any Web or Desktop Java based application....if (entity instanceof Mesh){ Save((Mesh)entity, node.getName());...else if (obj instanceof Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/java/extractor/vrml/
  6. Extract Assets from JT File Formats via .NET | ...

    C# source code to load, render and add extract assets from JT documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/jt/
  7. Extract Assets from USDZ File Formats via .NET ...

    C# source code to load, render and add extract assets from USDZ documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/usdz/
  8. Extract Assets from ASE File Formats via Java |...

    Sample Java extract assets code for ASE file. Use this example code to extract assets from ASE file within any Web or Desktop Java based application....if (entity instanceof Mesh){ Save((Mesh)entity, node.getName());...else if (obj instanceof Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/java/extractor/ase/
  9. Extract Assets from DRC File Formats via Java |...

    Sample Java extract assets code for DRC file. Use this example code to extract assets from DRC file within any Web or Desktop Java based application....if (entity instanceof Mesh){ Save((Mesh)entity, node.getName());...else if (obj instanceof Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/java/extractor/drc/
  10. Add Blind Watermark Verification to STL File Fo...

    C# source code to load, render and add blind Watermark Verification to STL documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/stl/