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mesh

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  1. Add Blind Watermark Verification to ASE File Fo...

    Sample Java blind watermark verification code for ASE file. Use this example code to add blind watermark verification to ASE file within any Web or Desktop Java based application....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) -> { Entity mesh = node.getEntity(); if (mesh != null ) { text[...

    products.aspose.com/3d/java/verify-watermark/ase/
  2. Add Blind Watermark Verification to USDZ File F...

    Sample Java blind watermark verification code for USDZ file. Use this example code to add blind watermark verification to USDZ file within any Web or Desktop Java based application....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) -> { Entity mesh = node.getEntity(); if (mesh != null ) { text[...

    products.aspose.com/3d/java/verify-watermark/usdz/
  3. Add Blind Watermark Verification to OBJ File Fo...

    Sample Java blind watermark verification code for OBJ file. Use this example code to add blind watermark verification to OBJ file within any Web or Desktop Java based application....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) -> { Entity mesh = node.getEntity(); if (mesh != null ) { text[...

    products.aspose.com/3d/java/verify-watermark/obj/
  4. Add Blind Watermark Verification to DXF File Fo...

    Sample Java blind watermark verification code for DXF file. Use this example code to add blind watermark verification to DXF file within any Web or Desktop Java based application....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) -> { Entity mesh = node.getEntity(); if (mesh != null ) { text[...

    products.aspose.com/3d/java/verify-watermark/dxf/
  5. Extract Assets from USDZ File Formats via Java ...

    Sample Java extract assets code for USDZ file. Use this example code to extract assets from USDZ file within any Web or Desktop Java based application....if (entity instanceof Mesh){ Save((Mesh)entity, node.getName());...else if (obj instanceof Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/java/extractor/usdz/
  6. Add Blind Watermark to 3MF File Formats via .NE...

    C# source code to load, render and add blind watermark to 3MF documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/3mf/
  7. Add Blind Watermark to DAE File Formats via .NE...

    C# source code to load, render and add blind watermark to DAE documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/dae/
  8. 合并 3D 文件中的网格|Documentation

    开发人员可以将多个网格合并为一个有效的网格。它们可能会将 3D 场景的所有网格、一个节点或一组节点转换为单个网格。为了实现这一点,在 Aspose.ThreeD.Entities.PolygonModifier类中有三个MergeMesh成员。...PolygonModifier 类中有几个 merge_mesh 成员。 下面的代码示例将场景的所有网格合并到单个有效网格中。...merge all meshes mesh = a3d . PolygonModifier . merge_mesh ( scene...

    docs.aspose.com/3d/zh/python-net/merge-meshes-i...
  9. Extract Assets from JT File Formats via .NET | ...

    C# source code to load, render and add extract assets from JT documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/jt/
  10. Extract Assets from USDZ File Formats via .NET ...

    C# source code to load, render and add extract assets from USDZ documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/usdz/