C# source code to load, render and add blind watermark to USDZ documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get the mesh class of...EncodeWatermark method Call the Scene.Save method with object System...
C# source code to load, render and Merge USD documents on .NET Framework, .NET Core, Mono....through the constructor of the Scene class Process usdz files and...generate usdz file Scenescene = new Scene(); int i = 0 ; foreach...
C# source code to load, render and Merge USDZ documents on .NET Framework, .NET Core, Mono....through the constructor of the Scene class Process usdz files and...generate usdz file Scenescene = new Scene(); int i = 0 ; foreach...
Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as DRC with C# Load USD file...using a constructor of Scene class Call Scene.Save method Pass output...
Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as FBX with C# Load USD file...using a constructor of Scene class Call Scene.Save method Pass output...
Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as 3DS with C# Load USD file...using a constructor of Scene class Call Scene.Save method Pass output...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as PDF with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as X with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...
使用 .NET API 轉換 USD 和其他 3D 文件...// 在 Scene 對像中加載 USD var scene = new Aspose.ThreeD.Scene( "template..."template.usd" ); // 將 USD 保存為 DXF scene.Save( "output.dxf" , Aspose...
Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as PLY with C# Load USD file...using a constructor of Scene class Call Scene.Save method Pass output...