Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as OBJ with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...
使用 .NET API 轉換 USD 和其他 3D 文件...// 在 Scene 對像中加載 USD var scene = new Aspose.ThreeD.Scene( "template..."template.usd" ); // 將 USD 保存為 X scene.Save( "output.x" , Aspose.ThreeD...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as DRC with C# Load USDZ file...using a from_file of Scene class Call Scene.save method Pass output...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as FBX with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...
使用 .NET API 轉換 USDZ 和其他 3D 文件...// 在 Scene 對像中加載 USDZ var scene = new Aspose.ThreeD.Scene( "template...usdz" ); // 將 USDZ 保存為 AMF scene.Save( "output.amf" , Aspose...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as DAE with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as DRC with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...
使用 .NET API 轉換 USD 和其他 3D 文件...// 在 Scene 對像中加載 USD var scene = new Aspose.ThreeD.Scene( "template..."template.usd" ); // 將 USD 保存為 DRC scene.Save( "output.drc" , Aspose...
使用 .NET API 轉換 USD 和其他 3D 文件...// 在 Scene 對像中加載 USD var scene = new Aspose.ThreeD.Scene( "template..."template.usd" ); // 將 USD 保存為 DXF scene.Save( "output.dxf" , Aspose...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as GLTF with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...