Sample Python verify blind watermark code for STL file. Use this example code to verify blind watermark to STL file within any Web based application....file via the constructor of Scene class Get the mesh class of...DecodeWatermark method Call the Scene.Save method with object System...
Sample Node.js generate point cloud code for PLY file. Use this example code to generate point cloud to PLY file within any Web based application....file via the constructor of Scene class Get pointcloud object...using Merge method Call the Scene.Save method with object System...
Sample Node.js generate point cloud code for DAE file. Use this example code to generate point cloud to DAE file within any Web based application....file via the constructor of Scene class Get pointcloud object...using Merge method Call the Scene.Save method with object System...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as AMF with C# Load USDZ file...using a from_file of Scene class Call Scene.save method Pass output...
Sample Java extract assets code for GLTF file. Use this example code to extract assets from GLTF file within any Web or Desktop Java based application....file via the constructor of Scene class Create zip file format...an instance of SceneScenescene = new Scene(file); //Create...
Sample Java extract assets code for PLY file. Use this example code to extract assets from PLY file within any Web or Desktop Java based application....file via the constructor of Scene class Create zip file format...instance of SceneScenescene = new Scene(); scene.open(file,...
Sample Java extract assets code for RVM file. Use this example code to extract assets from RVM file within any Web or Desktop Java based application....file via the constructor of Scene class Create zip file format...an instance of SceneScenescene = new Scene(file); //Create...
Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as 3DS with C# Load USD file...using a constructor of Scene class Call Scene.Save method Pass output...
C# source code to load, render and add extract assets from 3DS documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Create zip file format...= "template.3ds" ; Scenescene = new Scene(file); //The output...
C# source code to load, render and add extract assets from GLB documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Create zip file format...= "template.glb" ; Scenescene = new Scene(file); //The output...