Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as JT with C# Load USDZ file...using a from_file of Scene class Call Scene.save method Pass output...
C# source code to load, render and Merge USD documents on .NET Framework, .NET Core, Mono....through the constructor of the Scene class Process usdz files and...generate usdz file Scenescene = new Scene(); int i = 0 ; foreach...
C# source code to load, render and Merge USDZ documents on .NET Framework, .NET Core, Mono....through the constructor of the Scene class Process usdz files and...generate usdz file Scenescene = new Scene(); int i = 0 ; foreach...
Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as FBX with C# Load USD file...using a constructor of Scene class Call Scene.Save method Pass output...
Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as DRC with C# Load USD file...using a constructor of Scene class Call Scene.Save method Pass output...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as PDF with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as X with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...
Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as 3DS with C# Load USD file...using a constructor of Scene class Call Scene.Save method Pass output...
Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as STL with C# Load USD file...using a constructor of Scene class Call Scene.Save method Pass output...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as 3MF with C# Load USDZ file...using a from_file of Scene class Call Scene.save method Pass output...