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polygonmodifier

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  1. Combinar mallas en el archivo 3D|Documentation

    Los desarrolladores pueden combinar varias mallas en una sola malla válida. Podrían convertir todas las mallas de una escena 3D, un nodo o un conjunto de nodos en una sola malla. Para lograr esto, hay tres miembros de MergeMesh en la clase Aspose.ThreeD.Entities.Polygonmodifier....PolygonModifier . Definición // Convert...all meshes Mesh mesh = PolygonModifier . MergeMesh ( scene );...

    docs.aspose.com/3d/es/net/merge-meshes-in-3d-file/
  2. 3D dosyasında mesh'leri birleştirin|Documentation

    Developers can merge multiple meshes into a single valid mesh. They might convert all meshes of a 3D scene, a node or a set of nodes into a single mesh. In order to achieve this, there are three MergeMesh members in the Aspose.ThreeD.Entities.Polygonmodifier class....PolygonModifier class. Definition // Convert...all meshes Mesh mesh = PolygonModifier . MergeMesh ( scene );...

    docs.aspose.com/3d/tr/net/merge-meshes-in-3d-file/
  3. ארכיון

    ארכיון...fbx"); // פצל את כל הרשתות PolygonModifier.SplitMesh(scene, SplitMeshPolicy...בקרה. Mesh[] planes = PolygonModifier.SplitMesh(box, SplitMeshPolicy...

    blog.aspose.com/he/3d/split-merge-3d-mesh-csharp/
  4. Generare dati normali per tutte le maglie in un...

    Utilizzando Aspose.3D for .NET, gli sviluppatori possono generare dati normali per tutte le mesh in qualsiasi modello 3D (senza i dati normali)....GenerateNormal esposto dalla classe PolygonModifier può essere utilizzato per...VertexElementNormal normals = PolygonModifier . GenerateNormal ( mesh...

    docs.aspose.com/3d/it/net/generate-normal-data-...
  5. Maille fendue|Documentation

    Aspose.3D for Java API a le support pour diviser tous les maillages d'une scène en plusieurs sous-maillages par matériau. La méthode SplitMesh ne divise pas un maillage de la scène, si un seul matériau lui a été attribué. Cela peut être réalisé en utilisant Aspose.3D for Java API....); // Split all meshes PolygonModifier . splitMesh ( scene , SplitMeshPolicy...information. Mesh [] planes = PolygonModifier . splitMesh ( box , SplitMeshPolicy...

    docs.aspose.com/3d/fr/java/split-mesh/
  6. Sammanfoga maskor i 3D file|Documentation

    Utvecklare kan slå ihop flera maskor till en enda giltig mask. De kan konvertera alla maskor i en 3D-scen, en nod eller en uppsättning noder till ett enda mesh. För att uppnå detta finns det tre MergeMesh medlemmar i Aspose. 3D. Enheter. Polygonmodifier- klass....PolygonModifier klassen. Definition: //...all meshes Mesh mesh = PolygonModifier . MergeMesh ( scene );...

    docs.aspose.com/3d/sv/net/merge-meshes-in-3d-file/
  7. Объединить сетки в файле 3D|Documentation

    Разработчики могут объединять несколько ячеек в одну действительную сетку. Они могут преобразовать все сетки сцены 3D, узла или набора узлов в единую сетку. Чтобы достичь этого, в классе Aspose.ThreeD.Entities.Polygonmodifier есть три члена MergeMesh....PolygonModifier есть три участника MergeMesh...all meshes Mesh mesh = PolygonModifier . MergeMesh ( scene );...

    docs.aspose.com/3d/ru/net/merge-meshes-in-3d-file/
  8. Meshes in 3D-Datei zusammenführen|Documentation

    Entwickler können mehrere Netze zu einem einzigen gültigen Netz zusammenführen. Sie können alle Maschen einer 3D-Szene, eines Knotens oder einer Gruppe von Knoten in ein einzelnes Netz konvertieren. Um dies zu erreichen, gibt es drei MergeMesh-Mitglieder in der Klasse Aspose.ThreeD.Entities.Polygon Modifier....PolygonModifier -Klasse. Definition //...all meshes Mesh mesh = PolygonModifier . MergeMesh ( scene );...

    docs.aspose.com/3d/de/net/merge-meshes-in-3d-file/
  9. Archivio

    Archivio...Dividi tutte le maglie PolygonModifier.SplitMesh(scene, SplitMeshPolicy...controllo. Mesh[] planes = PolygonModifier.SplitMesh(box, SplitMeshPolicy...

    blog.aspose.com/it/3d/split-merge-3d-mesh-csharp/
  10. Unisci mesh in file 3D|Documentation

    Gli sviluppatori possono unire più mesh in un'unica mesh valida. Potrebbero convertire tutte le mesh di una scena 3D, un nodo o un insieme di nodi in una singola mesh. Per raggiungere questo obiettivo, ci sono tre membri MergeMesh nella classe Aspose.ThreeD.Entities.Polygonmodifier....PolygonModifier . Definizione // Convert...all meshes Mesh mesh = PolygonModifier . MergeMesh ( scene );...

    docs.aspose.com/3d/it/net/merge-meshes-in-3d-file/