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mesh model

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  1. Add Blind Watermark Verification to PLY File Fo...

    C# source code to load, render and add blind Watermark Verification to PLY documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/ply/
  2. Add Blind Watermark Verification to STL File Fo...

    C# source code to load, render and add blind Watermark Verification to STL documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/stl/
  3. Developer Guide|Documentation

    Class Libraries & REST APIs for the developers to manipulate & process Files from Word, Excel, PowerPoint, Visio, PDF, CAD & several other categories in Web, Desktop or Mobile apps. Develop & deploy on Windows, Linux, MacOS & Android platforms....3D Scene 3D Modeling Aspose.3D Document Object Model (DOM) 3D Objects...Objects Animation Geometry Mesh Polygons Working with Linear...

    docs.aspose.com/3d/java/developer-guide/
  4. Extract Assets from GLB File Formats via .NET |...

    C# source code to load, render and add extract assets from GLB documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/glb/
  5. Extract Assets from U3D File Formats via .NET |...

    C# source code to load, render and add extract assets from U3D documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/u3d/
  6. Add Blind Watermark Verification to DAE File Fo...

    C# source code to load, render and add blind Watermark Verification to DAE documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/dae/
  7. Add Blind Watermark Verification to 3MF File Fo...

    C# source code to load, render and add blind Watermark Verification to 3MF documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/3mf/
  8. Add Blind Watermark Verification to USDZ File F...

    C# source code to load, render and add blind Watermark Verification to USDZ documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/usdz/
  9. Add Blind Watermark Verification to OBJ File Fo...

    C# source code to load, render and add blind Watermark Verification to OBJ documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/obj/
  10. Add Blind Watermark Verification to FBX File Fo...

    C# source code to load, render and add blind Watermark Verification to FBX documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/fbx/