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mesh model

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  1. Add Blind Watermark to DAE File Formats via .NE...

    C# source code to load, render and add blind watermark to DAE documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/dae/
  2. Add Blind Watermark Verification to JT File For...

    C# source code to load, render and add blind Watermark Verification to JT documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/jt/
  3. Add Blind Watermark Verification to DXF File Fo...

    C# source code to load, render and add blind Watermark Verification to DXF documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/dxf/
  4. Add Blind Watermark Verification to AMF File Fo...

    C# source code to load, render and add blind Watermark Verification to AMF documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/amf/
  5. Add Blind Watermark Verification to U3D File Fo...

    C# source code to load, render and add blind Watermark Verification to U3D documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/u3d/
  6. Add Blind Watermark Verification to PDF File Fo...

    C# source code to load, render and add blind Watermark Verification to PDF documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/pdf/
  7. Add Blind Watermark Verification to VRML File F...

    C# source code to load, render and add blind Watermark Verification to VRML documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/vrml/
  8. Can not load obj - Free Support Forum - aspose.com

    aspose.3d 2023.4 q1:image.png (20.8 KB) FileFormat.Detect can see it is a obj file , but Scene.FromFile show Unable to find the specified file It seems that there is a relationship between relative paths and absolu…...determine if one model is within another model?Do 3D models have this...determine whether one model is within another model. There are some...

    forum.aspose.com/t/can-not-load-obj/263475
  9. Extract Assets from GLB File Formats via .NET |...

    C# source code to load, render and add extract assets from GLB documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/glb/
  10. Extract Assets from U3D File Formats via .NET |...

    C# source code to load, render and add extract assets from U3D documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/u3d/