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mesh model

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  1. Extract Assets from ASE File Formats via .NET |...

    C# source code to load, render and add extract assets from ASE documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/ase/
  2. Extract Assets from JT File Formats via .NET | ...

    C# source code to load, render and add extract assets from JT documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/jt/
  3. Extract Assets from USDZ File Formats via .NET ...

    C# source code to load, render and add extract assets from USDZ documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/usdz/
  4. Add Blind Watermark to RVM File Formats via .NE...

    C# source code to load, render and add blind watermark to RVM documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/rvm/
  5. Extract Assets from GLB File Formats via .NET |...

    C# source code to load, render and add extract assets from GLB documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/glb/
  6. Extract Assets from U3D File Formats via .NET |...

    C# source code to load, render and add extract assets from U3D documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/u3d/
  7. Extract Assets from GLB File Formats via Java |...

    Sample Java extract assets code for GLB file. Use this example code to extract assets from GLB file within any Web or Desktop Java based application....Java library without any 3D modeling software. Aspose.3D for Java...if (entity instanceof Mesh){ Save((Mesh)entity, node.getName());...

    products.aspose.com/3d/java/extractor/glb/
  8. Extract Assets from VRML File Formats via .NET ...

    C# source code to load, render and add extract assets from VRML documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/vrml/
  9. Extract Assets from U3D File Formats via Java |...

    Sample Java extract assets code for U3D file. Use this example code to extract assets from U3D file within any Web or Desktop Java based application....Java library without any 3D modeling software. Aspose.3D for Java...if (entity instanceof Mesh){ Save((Mesh)entity, node.getName());...

    products.aspose.com/3d/java/extractor/u3d/
  10. Add Blind Watermark Verification to U3D File Fo...

    Sample Java blind watermark verification code for U3D file. Use this example code to add blind watermark verification to U3D file within any Web or Desktop Java based application....Java library without any 3D modeling software. Aspose.3D for Java...constructor of Scene class Get the mesh class of Aspose.3D Add password...

    products.aspose.com/3d/java/verify-watermark/u3d/