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mesh model

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  1. Extract Assets from RVM File Formats via .NET |...

    C# source code to load, render and add extract assets from RVM documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/rvm/
  2. Extract Assets from DRC File Formats via .NET |...

    C# source code to load, render and add extract assets from DRC documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/drc/
  3. Add Blind Watermark to 3DS File Formats via pyt...

    Sample Python blind watermark code for 3DS file. Use this example code to add blind watermark to 3DS file within any Web based application....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...does not require any any 3D modeling or rendering software. One...

    products.aspose.com/3d/python-net/watermark/3ds/
  4. Create Scene with Primitive 3D Shapes|Documenta...

    Aspose.3D for Java API has support of primitive 3D shapes. All parameterized primitives will be converted to Mesh automatically while saving in any supported output file format....primitives will be converted to mesh automatically while saving in...Scene from Primitive 3D Shapes Modeling is the process of pure creation...

    docs.aspose.com/3d/java/create-scene-with-primi...
  5. Extract Assets from 3DS File Formats via .NET |...

    C# source code to load, render and add extract assets from 3DS documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/3ds/
  6. Add Blind Watermark to X File Formats via .NET ...

    C# source code to load, render and add blind watermark to X documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/x/
  7. Extract Assets from X File Formats via .NET | p...

    C# source code to load, render and add extract assets from X documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/x/
  8. Extract Assets from ASE File Formats via .NET |...

    C# source code to load, render and add extract assets from ASE documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/ase/
  9. Add Blind Watermark Verification to ASE File Fo...

    C# source code to load, render and add blind Watermark Verification to ASE documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/ase/
  10. Extract Assets from GLTF File Formats via Java ...

    Sample Java extract assets code for GLTF file. Use this example code to extract assets from GLTF file within any Web or Desktop Java based application....Java library without any 3D modeling software. Aspose.3D for Java...if (entity instanceof Mesh){ Save((Mesh)entity, node.getName());...

    products.aspose.com/3d/java/extractor/gltf/