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mesh model

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  1. Add Blind Watermark to AMF File Formats via .NE...

    C# source code to load, render and add blind watermark to AMF documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/amf/
  2. Add Blind Watermark to FBX File Formats via .NE...

    C# source code to load, render and add blind watermark to FBX documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/fbx/
  3. Add Blind Watermark to PLY File Formats via .NE...

    C# source code to load, render and add blind watermark to PLY documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/ply/
  4. Add Blind Watermark to DRC File Formats via .NE...

    C# source code to load, render and add blind watermark to DRC documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/drc/
  5. Add Blind Watermark to ASE File Formats via .NE...

    C# source code to load, render and add blind watermark to ASE documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/ase/
  6. Add Blind Watermark to 3DS File Formats via .NE...

    C# source code to load, render and add blind watermark to 3DS documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/3ds/
  7. Add Blind Watermark Verification to ASE File Fo...

    C# source code to load, render and add blind Watermark Verification to ASE documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/ase/
  8. Add Blind Watermark Verification to GLTF File F...

    C# source code to load, render and add blind Watermark Verification to GLTF documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/gltf/
  9. Add Blind Watermark Verification to GLB File Fo...

    C# source code to load, render and add blind Watermark Verification to GLB documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/glb/
  10. Add Blind Watermark Verification to DRC File Fo...

    C# source code to load, render and add blind Watermark Verification to DRC documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/verify-watermark/drc/