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mesh

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  1. Add Blind Watermark Verification to USDZ File F...

    Sample Java blind watermark verification code for USDZ file. Use this example code to add blind watermark verification to USDZ file within any Web or Desktop Java based application....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) -> { Entity mesh = node.getEntity(); if (mesh != null ) { text[...

    products.aspose.com/3d/java/verify-watermark/usdz/
  2. Adding Transformation to the Node|Documentation

    Aspose.3D for Java API has support to rotate objects in 3D space. There are three ways to define object’s rotation in 3D space, Euler angles, Quaternion and Custom Matrix, all of them are supported by the Transform class....mapping Squeeze mapping The Mesh class object is being used in...in the code. We can create a Mesh class object as narrated there...

    docs.aspose.com/3d/java/adding-transformation-t...
  3. 合并 3D 文件中的网格|Documentation

    开发人员可以将多个网格合并为一个有效的网格。它们可能会将 3D 场景的所有网格、一个节点或一组节点转换为单个网格。为了实现这一点,在 Aspose.ThreeD.Entities.PolygonModifier类中有三个MergeMesh成员。...PolygonModifier 类中有几个 merge_mesh 成员。 下面的代码示例将场景的所有网格合并到单个有效网格中。...merge all meshes mesh = a3d . PolygonModifier . merge_mesh ( scene...

    docs.aspose.com/3d/zh/python-net/merge-meshes-i...
  4. Supported File Formats|Documentation

    The following table indicates the file formats that Aspose.3D for Node.js via Java can load and Save....Collada DRC Google Draco Including mesh/point cloud support DXF AutoCAD...OBJ Wavefront Obj Including mesh/point cloud support. HTML Hypertext...

    docs.aspose.com/3d/nodejs-java/supported-file-f...
  5. Extract Assets from USDZ File Formats via .NET ...

    C# source code to load, render and add extract assets from USDZ documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/usdz/
  6. Extract Assets from JT File Formats via .NET | ...

    C# source code to load, render and add extract assets from JT documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/jt/
  7. Extract Assets from ASE File Formats via Java |...

    Sample Java extract assets code for ASE file. Use this example code to extract assets from ASE file within any Web or Desktop Java based application....if (entity instanceof Mesh){ Save((Mesh)entity, node.getName());...else if (obj instanceof Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/java/extractor/ase/
  8. Extract Assets from DRC File Formats via Java |...

    Sample Java extract assets code for DRC file. Use this example code to extract assets from DRC file within any Web or Desktop Java based application....if (entity instanceof Mesh){ Save((Mesh)entity, node.getName());...else if (obj instanceof Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/java/extractor/drc/
  9. Extract Assets from X File Formats via .NET | p...

    C# source code to load, render and add extract assets from X documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/x/
  10. Extract Assets from ASE File Formats via .NET |...

    C# source code to load, render and add extract assets from ASE documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/ase/