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mesh

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  1. 添加节点层次结构并在 3D 场景的多个节点之间共享网格的几何数据|Documentation

    Aspose.3D for Java 支持构建节点层次结构。节点是 3D 场景的基本构建块,节点层次结构定义了 3D 场景的逻辑结构,并通过将几何图形、灯光和相机附加到节点来提供可见内容。...create mesh using polygon builder method to set mesh instance...instance Mesh mesh = Common . createMeshUsingPolyg (); // Point node...

    docs.aspose.com/3d/zh/java/add-node-hierarchy-a...
  2. 为 3D 模型的所有网格生成正常数据|Documentation

    Aspose.3D for Java API 支持为 3D 模型的所有网格生成正常数据 (没有正常数据)。...create normal data for all meshes s . getRootNode (). accept...) { Mesh mesh = ( Mesh ) node . getEntity (); if ( mesh != null...

    docs.aspose.com/3d/zh/java/generate-normal-data...
  3. Working with PointCloud|Documentation

    Aspose.3D for .NET allows decoding a Mesh from a Draco file directly without building a scene using the Decode method of DracoFormat class....Decode Mesh Aspose.3D for .NET allows decoding a mesh from a...Encode Mesh Aspose.3D for .NET allows encoding a sphere mesh to a...

    docs.aspose.com/3d/net/working-with-pointcloud/
  4. Generate UV|Documentation

    Aspose.3D for .NET offers PolygonModifier class which exposes GenerateUV method, with which you can manually generate UV and associate it with the Mesh. Following code snippet shows complete functionality to generate and associate it....UV and associate it with the mesh. Following code snippet shows...assume we have a mesh without UV data var mesh = ( new Box ())...

    docs.aspose.com/3d/net/generate-uv/
  5. 为 3D 文件中的所有网格生成普通数据|Documentation

    使用 Aspose.3D for .NET,开发人员可以为任何 3D 模型中的所有网格生成正常数据 (没有正常数据)。...create normal data for all meshes s . RootNode . Accept ( delegate...n ) { Mesh mesh = n . GetEntity < Mesh >(); if ( mesh != null...

    docs.aspose.com/3d/zh/net/generate-normal-data-...
  6. 合并 3D 文件中的网格|Documentation

    开发人员可以将多个网格合并为一个有效的网格。它们可能会将 3D 场景的所有网格、一个节点或一组节点转换为单个网格。为了实现这一点,在 Aspose.ThreeD.Entities.PolygonModifier类中有三个MergeMesh成员。...node to a single transformed mesh // Vertex elements like normal/texture...<returns>Merged mesh</returns> public static Mesh MergeMesh ( Node...

    docs.aspose.com/3d/zh/net/merge-meshes-in-3d-file/
  7. 将网格转换为三角形网格,将原始形状转换为网格|Documentation

    Aspose.3D for .NET API 允许开发人员使用顶点的自定义内存布局将任何网格对象转换为三角形网格。在代码示例中,使用Struct或dynamic by VertexDeclaration类定义顶点的自定义内存布局。...cubeNode = new Node ( "sphere" ); Mesh sphere = ( new Sphere ()). ToMesh...ToMesh (); // Convert any mesh into typed TriMesh var myMesh...

    docs.aspose.com/3d/zh/net/convert-mesh-to-trian...
  8. Add Blind Watermark to DRC File Formats via Jav...

    Sample Java blind watermark code for DRC file. Use this example code to add blind watermark to DRC file within any Web or Desktop Java based application....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node)-> { Entity mesh =node.getEntity(); if (mesh != null ) { numMeshes...

    products.aspose.com/3d/java/watermark/drc/
  9. Add Blind Watermark to GLTF File Formats via Ja...

    Sample Java blind watermark code for GLTF file. Use this example code to add blind watermark to GLTF file within any Web or Desktop Java based application....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node)-> { Entity mesh =node.getEntity(); if (mesh != null ) { numMeshes...

    products.aspose.com/3d/java/watermark/gltf/
  10. Add Blind Watermark to VRML File Formats via Ja...

    Sample Java blind watermark code for VRML file. Use this example code to add blind watermark to VRML file within any Web or Desktop Java based application....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node)-> { Entity mesh =node.getEntity(); if (mesh != null ) { numMeshes...

    products.aspose.com/3d/java/watermark/vrml/