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mesh

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  1. 向节点添加转换|Documentation

    Aspose。3D for Java API 支持在 3D 空间中旋转对象。有三种方法来定义对象在 3D 空间中的旋转,欧拉角,四元数和自定义矩阵,所有这些都由Transform类支持。...仿射变换包括: 翻译 缩放 旋转 剪切映射 挤压映射 代码中正在使用 Mesh 类对象。我们可以 创建一个网格类对象,如在那里叙述 。...create mesh using polygon builder method to set mesh instance...

    docs.aspose.com/3d/zh/java/adding-transformatio...
  2. Adding Transformation to the Node|Documentation

    TSR (Translation/Scaling/Rotation) are most commonly used in 3D scenario, we provided a class Transform to access these in Aspose.3D....mapping Squeeze mapping The Mesh class object is being used in...in the code. We can create a Mesh class object as narrated there...

    docs.aspose.com/3d/python-net/adding-transforma...
  3. 在网格中创建多边形|Documentation

    Aspose.3D for Java 允许在网格中创建多边形。...3D-for-Java // Initialize Mesh Mesh mesh = new Mesh (); //The old CreatePolygon...for holding the face indices //mesh.createPolygon(new int[] { 0...

    docs.aspose.com/3d/zh/java/create-polygon-in-mesh/
  4. 在网格中创建多边形|Documentation

    Aspose.3D for .NET 允许在网格中创建多边形。为了使用该功能,API 提供了Mesh类的CreatePolygon方法。...为了使用该功能,API 提供了 Mesh 类的 CreatePolygon 方法。使用CreatePolygon方法,您可以创建优化的...com/aspose-3d/Aspose.3D-for-.NET Mesh mesh = new Mesh (); mesh . CreatePolygon...

    docs.aspose.com/3d/zh/net/create-polygon-in-mesh/
  5. 三角网格|Documentation

    Aspose.3D for Java API 支持三角网格,这对游戏行业很有用,因为三角形是GPU硬件支持的唯一受支持的图元 (非三角形数据在驱动程序级别进行三角化,这在实时渲染中效率低下)。...) { Mesh mesh = ( Mesh ) node . getEntity (); if ( mesh != null...null ) { // Triangulate the mesh Mesh newMesh = PolygonModifier...

    docs.aspose.com/3d/zh/java/triangulate-mesh/
  6. Working with PointCloud|Documentation

    Aspose.3D for .NET allows decoding a Mesh from a Draco file directly without building a scene using the Decode method of DracoFormat class....Decode Mesh Aspose.3D for .NET allows decoding a mesh from a...Encode Mesh Aspose.3D for .NET allows encoding a sphere mesh to a...

    docs.aspose.com/3d/net/working-with-pointcloud/
  7. Generate UV|Documentation

    Aspose.3D for .NET offers PolygonModifier class which exposes GenerateUV method, with which you can manually generate UV and associate it with the Mesh. Following code snippet shows complete functionality to generate and associate it....UV and associate it with the mesh. Following code snippet shows...assume we have a mesh without UV data var mesh = ( new Box ())...

    docs.aspose.com/3d/net/generate-uv/
  8. Meshes|Documentation

    Class Libraries & REST APIs for the developers to manipulate & process Files from Word, Excel, PowerPoint, Visio, PDF, CAD & several other categories in Web, Desktop or Mobile apps. Develop & deploy on Windows, Linux, MacOS & Android platforms....Meshes Contents [ Hide ] Create 3D Mesh and Scene MappingMode...Create Polygon In Mesh Create smoothing group for mesh Generate Normal...

    docs.aspose.com/3d/net/meshes/
  9. Add Blind Watermark to DRC File Formats via Jav...

    Sample Java blind watermark code for DRC file. Use this example code to add blind watermark to DRC file within any Web or Desktop Java based application....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node)-> { Entity mesh =node.getEntity(); if (mesh != null ) { numMeshes...

    products.aspose.com/3d/java/watermark/drc/
  10. Add Blind Watermark to GLB File Formats via Jav...

    Sample Java blind watermark code for GLB file. Use this example code to add blind watermark to GLB file within any Web or Desktop Java based application....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node)-> { Entity mesh =node.getEntity(); if (mesh != null ) { numMeshes...

    products.aspose.com/3d/java/watermark/glb/