Sort Score
Result 10 results
Languages All
Labels All
Results 61 - 70 of 10,609 for

mesh

(0.12 sec)
  1. 3D Objects|Documentation

    Articles about manipulating 3D objects in Aspose.3D for .NET....Convert Mesh of a single 3D object in PLY file Convert Mesh to Triangle...Triangle Mesh and Primitive Shape to Mesh Encoding 3D Mesh in the...

    docs.aspose.com/3d/net/3d-objects/
  2. 产生紫外线|Documentation

    Aspose.3D for .NET 提供了用于公开GenerateUV方法的PolygonModifier类,您可以使用该类手动生成UV并将其与网格关联。下面的代码片段显示了生成和关联它的完整功能。...assume we have a mesh without UV data var mesh = ( new Box ())...ToMesh (); mesh . VertexElements . Remove ( mesh . GetElement...

    docs.aspose.com/3d/zh/net/generate-uv/
  3. 产生紫外线|Documentation

    Aspose.3D for Python via .NET 提供了公开GenerateUV方法的PolygonModifier类,您可以使用该方法手动生成UV并将其与网格关联。下面的代码片段显示了生成和关联它的完整功能。...have a mesh without UV data mesh = Box () . to_mesh () mesh . vertex_elements...vertex_elements . remove ( mesh . get_element ( VertexElementType...

    docs.aspose.com/3d/zh/python-net/generate-uv/
  4. 3D Objects|Documentation

    Class Libraries & REST APIs for the developers to manipulate & process Files from Word, Excel, PowerPoint, Visio, PDF, CAD & several other categories in Web, Desktop or Mobile apps. Develop & deploy on Windows, Linux, MacOS & Android platforms....for all Meshes in 3D Model Convert Mesh to Triangle Mesh and Primitive...Primitive Shape to Mesh Encoding 3D Mesh in the Google Draco File...

    docs.aspose.com/3d/java/3d-objects/
  5. Build Tangent and Binormal data for all Meshes ...

    With Aspose.3D for Java API, developers can build tangent and binormal data for all Meshes in any supported 3D document....Tangent and Binormal data for all Meshes in 3D Model Contents [ Hide...tangent and binormal data for all meshes in any supported 3D document...

    docs.aspose.com/3d/java/build-tangent-and-binor...
  6. Adding Transformation to the Node|Documentation

    Aspose.3D for Java API has support to rotate objects in 3D space. There are three ways to define object’s rotation in 3D space, Euler angles, Quaternion and Custom Matrix, all of them are supported by the Transform class....mapping Squeeze mapping The Mesh class object is being used in...in the code. We can create a Mesh class object as narrated there...

    docs.aspose.com/3d/java/adding-transformation-t...
  7. Adding Transformation to the Node|Documentation

    TSR (Translation/Scaling/Rotation) are most commonly used in 3D scenario, we provided a class Transform to access these in Aspose.3D....mapping Squeeze mapping The Mesh class object is being used in...in the code. We can create a Mesh class object as narrated there...

    docs.aspose.com/3d/net/adding-transformation-to...
  8. 合并 3D 文件中的网格|Documentation

    开发人员可以将多个网格合并为一个有效的网格。它们可能会将 3D 场景的所有网格、一个节点或一组节点转换为单个网格。为了实现这一点,在 Aspose.ThreeD.Entities.PolygonModifier类中有三个MergeMesh成员。...node to a single transformed mesh // Vertex elements like normal/texture...<returns>Merged mesh</returns> public static Mesh MergeMesh ( Node...

    docs.aspose.com/3d/zh/net/merge-meshes-in-3d-file/
  9. 向节点添加转换|Documentation

    Aspose。3D for Java API 支持在 3D 空间中旋转对象。有三种方法来定义对象在 3D 空间中的旋转,欧拉角,四元数和自定义矩阵,所有这些都由Transform类支持。...仿射变换包括: 翻译 缩放 旋转 剪切映射 挤压映射 代码中正在使用 Mesh 类对象。我们可以 创建一个网格类对象,如在那里叙述 。...create mesh using polygon builder method to set mesh instance...

    docs.aspose.com/3d/zh/java/adding-transformatio...
  10. Adding Transformation to the Node|Documentation

    TSR (Translation/Scaling/Rotation) are most commonly used in 3D scenario, we provided a class Transform to access these in Aspose.3D....mapping Squeeze mapping The Mesh class object is being used in...in the code. We can create a Mesh class object as narrated there...

    docs.aspose.com/3d/python-net/adding-transforma...