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mesh

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  1. استخراج الأصول من تنسيقات ملفات X عبر .NET | pr...

    C# شفرة المصدر لتحميل وعرض وإضافة أصول مستخرجة من مستندات X على .NET Framework ، .NET Core ، Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/ar/net/extractor/x/
  2. استخراج الأصول من JT تنسيقات الملفات عبر .NET |...

    C# شفرة المصدر لتحميل وعرض وإضافة أصول الاستخراج من مستندات JT على .NET Framework ، .NET Core ، Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/ar/net/extractor/jt/
  3. Archiv

    Archiv...Führen Sie Rechenoperationen an Mesh-Objekten durch. Generieren Sie...Rechenoperationen an Mesh-Objekten durch Aspose.ThreeD.Entities.Mesh mesh = new...

    blog.aspose.com/de/3d/convert-png-image-to-lith...
  4. Chercher

    chercher...opérations de calcul sur des objets Mesh. Générez une scène 3D et enregistrez...des objets Mesh Aspose.ThreeD.Entities.Mesh mesh = new Aspose...

    blog.aspose.com/fr/3d/convert-png-image-to-lith...
  5. Skapa normala data för alla maskor i en 3D fil|...

    Använder Aspose. 3D for .NET, kan utvecklare generera normala data för alla maskor i en 3D-modell (utan normala data)....VertexElementSmoothi element definierades i mesh, kommer den genererade normala...för mesh Bygg Tangent- och Binormaldata för alla meshes i 3D...

    docs.aspose.com/3d/sv/net/generate-normal-data-...
  6. Blind watermerk toevoegen aan ASE bestandsindel...

    C# broncode om blind watermerk te laden, weer te geven en toe te voegen aan ASE documenten op .NET Framework, .NET Core, Mono....constructor van Scene klasse- Haal de mesh-klasse van Aspose.3D op- Voeg...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/nl/net/watermark/ase/
  7. Blind watermerk toevoegen aan RVM bestandsindel...

    C# broncode om blind watermerk te laden, weer te geven en toe te voegen aan RVM documenten op .NET Framework, .NET Core, Mono....constructor van Scene klasse- Haal de mesh-klasse van Aspose.3D op- Voeg...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/nl/net/watermark/rvm/
  8. Blind watermerk toevoegen aan STL bestandsindel...

    C# broncode om blind watermerk te laden, weer te geven en toe te voegen aan STL documenten op .NET Framework, .NET Core, Mono....constructor van Scene klasse- Haal de mesh-klasse van Aspose.3D op- Voeg...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/nl/net/watermark/stl/
  9. Aggiungi filigrana cieca a JT formati di file t...

    C# codice sorgente per caricare, eseguire il rendering e aggiungere filigrana cieca a JT documenti su .NET Framework, .NET Core, Mono....classe Scene- Ottieni la classe mesh di Aspose.3D- Aggiungi filigrana...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/it/net/watermark/jt/
  10. Aggiungi filigrana cieca a ASE formati di file ...

    C# codice sorgente per caricare, eseguire il rendering e aggiungere filigrana cieca a ASE documenti su .NET Framework, .NET Core, Mono....classe Scene- Ottieni la classe mesh di Aspose.3D- Aggiungi filigrana...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/it/net/watermark/ase/