Sample code for 3DS to WEBP conversion. Use API example code for batch 3DS files to WEBP conversion....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for U3D to GLTF C# conversion. Use API example code for batch U3D files to GLTF conversion within VB.NET, Asp.NET or any .NET based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for U3D to JPEG C# conversion. Use API example code for batch U3D files to JPEG conversion within VB.NET, Asp.NET or any .NET based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for U3D to JPEG2000 conversion. Use API example code for batch U3D files to JPEG2000 conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for 3DS to DXF conversion. Use API example code for batch 3DS files to DXF conversion....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for DWFX to U3D conversion. Use API example code for batch DWFX files to U3D conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample Java conversion code for U3D format to GLTF file. Use this example code to convert U3D to GLTF within any Web or Desktop Java based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample Java conversion code for GLTF format to U3D file. Use this example code to convert GLTF to U3D within any Web or Desktop Java based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for DGN to 3DS C# conversion. Use API example code for batch DGN files to 3DS conversion within VB.NET, Asp.NET or any .NET based application....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for DGN to U3D C# conversion. Use API example code for batch DGN files to U3D conversion within VB.NET, Asp.NET or any .NET based application....information such as triangle meshes, lighting, shading, motion data, lines...