Sample Java compression code for 3DS file. Use this example code to compress 3DS file within any Web or Desktop Java based application....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for 3DS to OBJ conversion. Use API example code for batch 3DS files to OBJ conversion....camera locations, Mesh data, lighting information, viewport configurations...animation or information related to light and position of scenes. An OBJ...
Sample code for 3DS to OBJ conversion. Use API example code for batch 3DS files to OBJ conversion....camera locations, Mesh data, lighting information, viewport configurations...animation or information related to light and position of scenes. An OBJ...
Sample code for GLB to U3D conversion. Use API example code for batch GLB files to U3D conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for CGM to U3D conversion. Use API example code for batch CGM files to U3D conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for U3D to GLTF C# conversion. Use API example code for batch U3D files to GLTF conversion within VB.NET, Asp.NET or any .NET based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for U3D to PDF conversion. Use API example code for batch U3D files to PDF conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for U3D to JPEG C# conversion. Use API example code for batch U3D files to JPEG conversion within VB.NET, Asp.NET or any .NET based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for U3D to JPEG2000 conversion. Use API example code for batch U3D files to JPEG2000 conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for DWFX to U3D conversion. Use API example code for batch DWFX files to U3D conversion....information such as triangle meshes, lighting, shading, motion data, lines...