Sort Score
Result 10 results
Languages All
Labels All
Results 411 - 420 of 17,281 for

scene

(2.35 sec)
  1. 合并 3D 文件中的网格|Documentation

    开发人员可以将多个网格合并为一个有效的网格。它们可能会将 3D 场景的所有网格、一个节点或一组节点转换为单个网格。为了实现这一点,在 Aspose.ThreeD.Entities.PolygonModifier类中有三个MergeMesh成员。...as a3d # load a 3D scene scene = a3d . Scene . from_file ( "LAD-TOP...PolygonModifier . merge_mesh ( scene ) # encode this mesh into the...

    docs.aspose.com/3d/zh/python-net/merge-meshes-i...
  2. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/es/java/aspose-3d-document-o...
  3. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/tr/java/aspose-3d-document-o...
  4. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/es/net/aspose-3d-document-ob...
  5. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/ru/java/aspose-3d-document-o...
  6. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/fr/python-net/aspose-3d-docu...
  7. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/fr/java/aspose-3d-document-o...
  8. Compress DRC File Formats via JAVA | products.a...

    Sample Java compression code for DRC file. Use this example code to compress DRC file within any Web or Desktop Java based application....file via the constructor of Scene class Define the output path...instance of SaveOptions Call the Scene.Save method with object System...

    products.aspose.com/3d/java/compression/drc/
  9. 改变平面方向|Documentation

    Aspose.3D for Node.js via Java 允许更改场景的方向。为了改变方向,在Plane类中引入了getUp() 和setUp() 方法。...Initialize Scene var scene = new aspose . threed . Scene (); // Initialize...threed . Vector3 ( 1 , 1 , 3 )); scene . getRootNode (). createChildNode...

    docs.aspose.com/3d/zh/nodejs-java/changing-plan...
  10. 在立方体上设置法线或UV,并向 3D 图元添加材质|Documentation

    Aspose.3D for Java 提供管理几何图形上的法线和UV。网格存储每个顶点、空间位置及其法线 (称为垂直于原始曲面的向量) 的关键属性。法线对于阴影计数是主要的,并且应该是单位向量。大多数网格格式还支持某种形式的UV坐标,它们是网格 “展开” 的单独2D表示,以显示二维纹理贴图的哪个部分应用于网格的不同多边形。...// Initialize scene object Scene scene = new Scene (); // Initialize...mesh ); // Add cube to the scene scene . getRootNode (). addChildNode...

    docs.aspose.com/3d/zh/java/set-up-normals-or-uv...