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scene

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  1. Add Blind Watermark Verification to FBX File Fo...

    C# source code to load, render and add blind Watermark Verification to FBX documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get the mesh class of...DecodeWatermark method Call the Scene.Save method with object System...

    products.aspose.com/3d/net/verify-watermark/fbx/
  2. Convert USD to AMF via C# | products.aspose.com

    Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as AMF with C# Load USD file...using a constructor of Scene class Call Scene.Save method Pass output...

    products.aspose.com/3d/net/conversion/usd-to-amf/
  3. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/de/java/aspose-3d-document-o...
  4. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/de/net/aspose-3d-document-ob...
  5. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/it/net/aspose-3d-document-ob...
  6. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/ar/java/aspose-3d-document-o...
  7. Convert USD to JT via Python | products.aspose.com

    Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as JT with C# Load USD file...using a from_file of Scene class Call Scene.save method Pass output...

    products.aspose.com/3d/python-net/conversion/us...
  8. Convert USD to HTML via Python | products.aspos...

    Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as HTML with C# Load USD file...using a from_file of Scene class Call Scene.save method Pass output...

    products.aspose.com/3d/python-net/conversion/us...
  9. Convert USDZ to RVM via Python | products.aspos...

    Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as RVM with C# Load USDZ file...using a from_file of Scene class Call Scene.save method Pass output...

    products.aspose.com/3d/python-net/conversion/us...
  10. Convert USDZ to PLY via Python | products.aspos...

    Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as PLY with C# Load USDZ file...using a from_file of Scene class Call Scene.save method Pass output...

    products.aspose.com/3d/python-net/conversion/us...