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scene

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  1. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/es/java/aspose-3d-document-o...
  2. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/tr/java/aspose-3d-document-o...
  3. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/es/net/aspose-3d-document-ob...
  4. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/ru/java/aspose-3d-document-o...
  5. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/fr/python-net/aspose-3d-docu...
  6. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/fr/java/aspose-3d-document-o...
  7. Compress DRC File Formats via JAVA | products.a...

    Sample Java compression code for DRC file. Use this example code to compress DRC file within any Web or Desktop Java based application....file via the constructor of Scene class Define the output path...instance of SaveOptions Call the Scene.Save method with object System...

    products.aspose.com/3d/java/compression/drc/
  8. 创建 3D 网格和场景|Documentation

    网格由一组控制点和根据需要的许多n边多边形定义。本文介绍了如何定义网格。...Initialize scene object Scene scene = new Scene (); scene . open...( MyDir + "document.fbx" ); scene . getRootNode (). accept ( new...

    docs.aspose.com/3d/zh/java/create-3d-mesh-and-s...
  9. 以球体半径工作|Documentation

    使用 Aspose.3D for Java,您可以设置球体的获取半径。...// initialize a scene Scene scene = new Scene (); // initialize...); // add sphere to the scene scene . getRootNode (). createChildNode...

    docs.aspose.com/3d/zh/java/working-with-radius-...
  10. 在立方体上设置法线或UV,并向 3D 图元添加材质|Documentation

    Aspose.3D for Java 提供管理几何图形上的法线和UV。网格存储每个顶点、空间位置及其法线 (称为垂直于原始曲面的向量) 的关键属性。法线对于阴影计数是主要的,并且应该是单位向量。大多数网格格式还支持某种形式的UV坐标,它们是网格 “展开” 的单独2D表示,以显示二维纹理贴图的哪个部分应用于网格的不同多边形。...// Initialize scene object Scene scene = new Scene (); // Initialize...mesh ); // Add cube to the scene scene . getRootNode (). addChildNode...

    docs.aspose.com/3d/zh/java/set-up-normals-or-uv...