C# source code to load, render and Merge DRC documents on .NET Framework, .NET Core, Mono....through the constructor of the Scene class Process usdz files and...generate usdz file Scenescene = new Scene(); int i = 0 ; foreach...
C# source code to load, render and Merge PLY documents on .NET Framework, .NET Core, Mono....through the constructor of the Scene class Process usdz files and...generate usdz file Scenescene = new Scene(); int i = 0 ; foreach...
C# source code to load, render and Merge X documents on .NET Framework, .NET Core, Mono....through the constructor of the Scene class Process usdz files and...generate usdz file Scenescene = new Scene(); int i = 0 ; foreach...
Sample Java merge 3MF file. Use this example code to merge 3MF file within any Web or Desktop Java based application....through the constructor of the Scene class Process usdz files and...generate usdz file Scenescene = new Scene(); int i = 0 ; for...
Sample Java merge VRML file. Use this example code to merge VRML file within any Web or Desktop Java based application....through the constructor of the Scene class Process usdz files and...generate usdz file Scenescene = new Scene(); int i = 0 ; for...
Sample Java merge DAE file. Use this example code to merge DAE file within any Web or Desktop Java based application....through the constructor of the Scene class Process usdz files and...generate usdz file Scenescene = new Scene(); int i = 0 ; for...
C# source code to load, render and add extract assets from OBJ documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Create zip file format...= "template.obj" ; Scenescene = new Scene(file); //The output...
C# source code to load, render and add extract assets from 3MF documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Create zip file format...= "template.3mf" ; Scenescene = new Scene(file); //The output...
C# source code to load, render and add extract assets from DXF documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Create zip file format...= "template.dxf" ; Scenescene = new Scene(file); //The output...
C# source code to load, render and add extract assets from FBX documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Create zip file format...= "template.fbx" ; Scenescene = new Scene(file); //The output...