Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as DRC with C# Load USD file...using a from_file of Scene class Call Scene.save method Pass output...
Sample code for ASE to JT Python conversion. Use API example code for batch ASE files to JT conversion within VB.NET, Asp.NET or any .NET based application....the from_file of Scene class Call the Scene.save method with...extension is an Autodesk ASCII Scene Export file format that is an...
C# source code to load, render and Merge PLY documents on .NET Framework, .NET Core, Mono....through the constructor of the Scene class Process usdz files and...generate usdz file Scenescene = new Scene(); int i = 0 ; foreach...
C# source code to load, render and Merge DRC documents on .NET Framework, .NET Core, Mono....through the constructor of the Scene class Process usdz files and...generate usdz file Scenescene = new Scene(); int i = 0 ; foreach...
C# source code to load, render and Merge X documents on .NET Framework, .NET Core, Mono....through the constructor of the Scene class Process usdz files and...generate usdz file Scenescene = new Scene(); int i = 0 ; foreach...
Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as AMF with C# Load USD file...using a from_file of Scene class Call Scene.save method Pass output...
Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as DXF with C# Load USD file...using a from_file of Scene class Call Scene.save method Pass output...
Aspose.3D for Python via .NET allows decoding a mesh from a Draco file directly without building a Scene using the Decode method of DracoFormat class....directly without building a scene using the decode method of DracoFormat...directly without building a scene using the encode method of DracoFormat...
Learn how to change the direction of a Plane...3D library to create a new scene, and then we will create a plane...plane within the 3D scene. By changing the plane’s direction...
C# source code to load, render and add extract assets from OBJ documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Create zip file format...= "template.obj" ; Scenescene = new Scene(file); //The output...