Sort Score
Result 10 results
Languages All
Labels All
Results 21 - 30 of 383 for

polygonmodifier

(0.13 sec)
  1. 为 3D 模型的所有网格生成正常数据|Documentation

    Aspose.3D for Java API 支持为 3D 模型的所有网格生成正常数据 (没有正常数据)。... 为 3DS 模型的所有网格生成正常数据 PolygonModifier 类公开的generateNormal方法可用于为...VertexElementNormal normals = PolygonModifier . generateNormal ( mesh...

    docs.aspose.com/3d/zh/java/generate-normal-data...
  2. 产生紫外线|Documentation

    Aspose.3D for Java 提供了用于公开GenerateUV方法的Polygonmodifier类,您可以使用该类手动生成UV并将其与网格关联。...3D for Java 提供 PolygonModifier 类,该类公开GenerateUV方法,您可以...it VertexElement uv = PolygonModifier . generateUV ( mesh );...

    docs.aspose.com/3d/zh/java/generate-uv/
  3. Split Mesh|Documentation

    Aspose.3D for Java API has support to split all meshes of a scene into several sub meshes per material. The SplitMesh method will not split a mesh of the scene, if it has been assigned a single material. It can be achieved by using Aspose.3D for Java API....); // Split all meshes PolygonModifier . splitMesh ( scene , SplitMeshPolicy...information. Mesh [] planes = PolygonModifier . splitMesh ( box , SplitMeshPolicy...

    docs.aspose.com/3d/java/split-mesh/
  4. 为 3D 文件中的所有网格生成普通数据|Documentation

    使用 Aspose.3D for .NET,开发人员可以为任何 3D 模型中的所有网格生成正常数据 (没有正常数据)。...为 3DS 文件中的所有网格生成普通数据 由 PolygonModifier 类公开的 GenerateNormal 方法可用于为...VertexElementNormal normals = PolygonModifier . GenerateNormal ( mesh...

    docs.aspose.com/3d/zh/net/generate-normal-data-...
  5. Convert all Polygons to Triangles in 3D Model|D...

    Aspose.3D for Java API has support of converting all polygons to triangles in any supported 3D document....triangulate method in the PolygonModifier class which takes a Scene...// Triangulate a scene PolygonModifier . triangulate ( scene );...

    docs.aspose.com/3d/java/convert-all-polygons-to...
  6. Split Mesh|Documentation

    Developers may require to split all meshes of a scene into several sub meshes per material. The SplitMesh method will not split a mesh of the scene If it has been assigned a single material. Developers can now achieve this by using Aspose.3D for .NET API....); // Split all meshes PolygonModifier . SplitMesh ( scene , SplitMeshPolicy...information. Mesh [] planes = PolygonModifier . SplitMesh ( box , SplitMeshPolicy...

    docs.aspose.com/3d/net/split-mesh/
  7. 将 3D 模型中的所有多边形转换为三角形|Documentation

    Aspose.3D for Java API 支持在任何受支持的 3D 文档中将所有多边形转换为三角形。... 将所有多边形转换为三角形 我们在 PolygonModifier 类中添加了另一个triangulate方法的重载,它将...// Triangulate a scene PolygonModifier . triangulate ( scene );...

    docs.aspose.com/3d/zh/java/convert-all-polygons...
  8. Build Tangent and Binormal Data for all Meshes ...

    Using Aspose.3D for .NET API, developers can build tangent and binormal data for all meshes in any supported 3D file....BuildTangentBinormal methods in the PolygonModifier class. One method takes...// Triangulate a scene PolygonModifier . BuildTangentBinormal...

    docs.aspose.com/3d/net/build-tangent-and-binorm...
  9. 三角网格|Documentation

    Aspose.3D for Java API 支持三角网格,这对游戏行业很有用,因为三角形是GPU硬件支持的唯一受支持的图元 (非三角形数据在驱动程序级别进行三角化,这在实时渲染中效率低下)。...the mesh Mesh newMesh = PolygonModifier . triangulate ( mesh );...

    docs.aspose.com/3d/zh/java/triangulate-mesh/
  10. Generate UV|Documentation

    Aspose.3D for Java offers Polygonmodifier class which exposes GenerateUV method, with which you can manually generate UV and associate it with the mesh. ...3D for Java offers PolygonModifier class which exposes GenerateUV...it VertexElement uv = PolygonModifier . generateUV ( mesh );...

    docs.aspose.com/3d/java/generate-uv/