Sort Score
Result 10 results
Languages All
Labels All
Results 11 - 20 of 383 for

polygonmodifier

(0.16 sec)
  1. Convert all Polygons to Triangles in 3D Model|D...

    Aspose.3D for Java API has support of converting all polygons to triangles in any supported 3D document....triangulate method in the PolygonModifier class which takes a Scene...// Triangulate a scene PolygonModifier . triangulate ( scene );...

    docs.aspose.com/3d/java/convert-all-polygons-to...
  2. 将 3D 模型中的所有多边形转换为三角形|Documentation

    Aspose.3D for Java API 支持在任何受支持的 3D 文档中将所有多边形转换为三角形。... 将所有多边形转换为三角形 我们在 PolygonModifier 类中添加了另一个triangulate方法的重载,它将...// Triangulate a scene PolygonModifier . triangulate ( scene );...

    docs.aspose.com/3d/zh/java/convert-all-polygons...
  3. Build Tangent and Binormal Data for all Meshes ...

    Using Aspose.3D for .NET API, developers can build tangent and binormal data for all meshes in any supported 3D file....BuildTangentBinormal methods in the PolygonModifier class. One method takes...// Triangulate a scene PolygonModifier . BuildTangentBinormal...

    docs.aspose.com/3d/net/build-tangent-and-binorm...
  4. Generate UV|Documentation

    Aspose.3D for .NET offers Polygonmodifier class which exposes GenerateUV method, with which you can manually generate UV and associate it with the mesh. Following code snippet shows complete functionality to generate and associate it....NET offers PolygonModifier class which exposes GenerateUV...generate UV for it var uv = PolygonModifier . GenerateUV ( mesh );...

    docs.aspose.com/3d/net/generate-uv/
  5. Build Tangent and Binormal data for all Meshes ...

    With Aspose.3D for Java API, developers can build tangent and binormal data for all meshes in any supported 3D document....buildTangentBinormal methods in the PolygonModifier class. One method takes...// Triangulate a scene PolygonModifier . buildTangentBinormal...

    docs.aspose.com/3d/java/build-tangent-and-binor...
  6. Convert all Polygons to Triangles in 3D Model|D...

    Using Aspose.3D for .NET API, developers can convert all polygons to triangles in any supported 3D file....Triangulate method in the PolygonModifier class which takes a Scene...// Triangulate a scene PolygonModifier . Triangulate ( scene );...

    docs.aspose.com/3d/net/convert-all-polygons-to-...
  7. Split Mesh|Documentation

    Developers may require to split all meshes of a scene into several sub meshes per material. The SplitMesh method will not split a mesh of the scene If it has been assigned a single material. Developers can now achieve this by using Aspose.3D for Python via .NET API....entities import PolygonModifier , SplitMeshPolicy # For...input ) # Split all meshes PolygonModifier . split_mesh ( scene ,...

    docs.aspose.com/3d/python-net/split-mesh/
  8. Generate UV|Documentation

    Aspose.3D for Java offers Polygonmodifier class which exposes GenerateUV method, with which you can manually generate UV and associate it with the mesh. ...3D for Java offers PolygonModifier class which exposes GenerateUV...it VertexElement uv = PolygonModifier . generateUV ( mesh );...

    docs.aspose.com/3d/java/generate-uv/
  9. 分割网格|Documentation

    开发人员可能需要将场景的所有网格拆分为每个材质的几个子网格。如果已为场景指定了单个材质,则SplitMesh方法不会拆分场景的网格。开发人员现在可以使用 Aspose.3D for Python via .NET API 来实现此目的。...entities import PolygonModifier , SplitMeshPolicy # For...input ) # Split all meshes PolygonModifier . split_mesh ( scene ,...

    docs.aspose.com/3d/zh/python-net/split-mesh/
  10. 产生紫外线|Documentation

    Aspose.3D for Java 提供了用于公开GenerateUV方法的Polygonmodifier类,您可以使用该类手动生成UV并将其与网格关联。...3D for Java 提供 PolygonModifier 类,该类公开GenerateUV方法,您可以...it VertexElement uv = PolygonModifier . generateUV ( mesh );...

    docs.aspose.com/3d/zh/java/generate-uv/