Developers can merge multiple meshes into a single valid mesh. They might convert all meshes of a 3D scene, a node or a set of nodes into a single mesh. In order to achieve this, there are three MergeMesh members in the Aspose.ThreeD.Entities.Polygonmodifier class....PolygonModifier class. The code sample...all meshes mesh = a3d . PolygonModifier . merge_mesh ( scene )...