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scene

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  1. Changing Plane Orientation|Documentation

    Aspose.3D for Python via .NET allows changing orientation of a Scene. In order to change the orientation, Up vector property is introduced in Plane Class....allows changing orientation of a scene. In order to change the orientation...threed import FileFormat , Scene from aspose.threed.entities...

    docs.aspose.com/3d/python-net/changing-plane-or...
  2. Triangulate Mesh|Documentation

    Aspose.3D for Java API has support of triangulating mesh, which is useful for game industry because the triangle is the only supported primitive that GPU hardware supports(non-triangle data are triangulated in driver-level, which is inefficient in real-time rendering)....Initialize scene object Scene scene = new Scene (); scene . open...( MyDir + "document.fbx" ); scene . getRootNode (). accept ( new...

    docs.aspose.com/3d/java/triangulate-mesh/
  3. Working with VRML Format|Documentation

    Aspose.3D for Python via .NET allows working with VRML version 1.0. VRML file format has been added to the FileFormat class. Aspose.3D can auto detect the format, so the FileFormat is usually ignored in Open method. The following code snippet shows how open VRML file format....threed import Scene # For complete examples and...3D-for-.NET # Create a Scene scene = Scene () # Open Virtual Reality...

    docs.aspose.com/3d/python-net/working-with-vrml...
  4. 将 3D 模型中的所有多边形转换为三角形|Documentation

    使用 Aspose.3D for Python via .NET API,开发人员可以在任何受支持的 3D 文件中将所有多边形转换为三角形。...类中添加了另一个 triangulate 方法的重载,它将 Scene 类对象作为参数,如下面的代码示例所示: from aspose...threed import FileFormat , Scene from aspose.threed.entities...

    docs.aspose.com/3d/zh/python-net/convert-all-po...
  5. 将场景导出为压缩的 AMF 格式|Documentation

    Aspose.3D for .NET 提供AmfSaveOptions类,允许您根据需要设置压缩的bool值。默认情况下,该值设置为true。...NET // Load a scene Scene scene = new Scene (); var box = new...new Box (); var tr = scene . RootNode . CreateChildNode ( box...

    docs.aspose.com/3d/zh/net/export-scene-to-compr...
  6. 向节点添加转换|Documentation

    Aspose。3D for Java API 支持在 3D 空间中旋转对象。有三种方法来定义对象在 3D 空间中的旋转,欧拉角,四元数和自定义矩阵,所有这些都由Transform类支持。...// Initialize scene object Scene scene = new Scene (); // Initialize...20 )); // Add cube to the scene scene . getRootNode (). getChildNodes...

    docs.aspose.com/3d/zh/java/adding-transformatio...
  7. 在 C# 中指定 3D 文件保存选项|Documentation

    有几个场景。保存方法重载接受一个SaveOptions对象。每种保存格式都有一个相应的类,该类保存该保存格式的保存选项。...文件保存选项 有几个接受SaveOptions对象的 Scene.Save 方法重载。这应该是从 SaveOptions...3D Scene scene = Scene . FromFile "document.fbx" ); scene . Save...

    docs.aspose.com/3d/zh/net/specify-3d-file-save-...
  8. Expose Geometric Transformation|Documentation

    Aspose.3D for Node.js via Java allows exposing geometric transformation of a 3D Scene. You can evaluate the global transformation using evaluateGlobalTransform method....geometric transformation of a 3D scene. You can evaluate the global...Initialize scene object var scene = new aspose . threed . Scene ();...

    docs.aspose.com/3d/nodejs-java/expose-geometric...
  9. Customize Non-PBR to PBR Materials Conversion b...

    The Scene class of the Aspose.3D API represents a 3D Scene. Developers can already build a 3D Scene by adding various entities. GLTF 2.0 only supports PBR (Physically Based Rendering) materials, Aspose.3D API internally converts non-PBR materials into PBR materials before exporting into GLTF 2.0....Conversion before Saving 3D Scenes to GLTF 2.0 Format in C# Contents...The Scene class of the Aspose.3D API represents a 3D scene. Developers...

    docs.aspose.com/3d/net/customize-non-pbr-to-pbr...
  10. Working with Radius of Sphere|Documentation

    Using Aspose.3D for Node.js via Java, you can set of get radius of a sphere....initialize a scene var scene = new aspose . threed . Scene (); // initialize...); // add sphere to the scene scene . getRootNode (). createChildNode...

    docs.aspose.com/3d/nodejs-java/working-with-rad...