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scene

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  1. Triangulate Mesh|Documentation

    Aspose.3D for Java API has support of triangulating mesh, which is useful for game industry because the triangle is the only supported primitive that GPU hardware supports(non-triangle data are triangulated in driver-level, which is inefficient in real-time rendering)....Initialize scene object Scene scene = new Scene (); scene . open...( MyDir + "document.fbx" ); scene . getRootNode (). accept ( new...

    docs.aspose.com/3d/java/triangulate-mesh/
  2. 缩放 3D 场景的几何图形|Documentation

    开发人员只能缩放 3D 节点或 3D 场景的所有节点的几何图形。为了实现这一点,开发人员可以调用PolygonModifier类实例的多个Scale成员。...threed import Scene # scale the model in huge-scene.obj by 0.01...another file: scene = Scene . from_file ( "huge-scene.obj" ) # create...

    docs.aspose.com/3d/zh/python-net/scale-geometri...
  3. 将 3D 模型中的所有多边形转换为三角形|Documentation

    使用 Aspose.3D for Python via .NET API,开发人员可以在任何受支持的 3D 文件中将所有多边形转换为三角形。...类中添加了另一个 triangulate 方法的重载,它将 Scene 类对象作为参数,如下面的代码示例所示: from aspose...threed import FileFormat , Scene from aspose.threed.entities...

    docs.aspose.com/3d/zh/python-net/convert-all-po...
  4. 将场景导出为压缩的 AMF 格式|Documentation

    Aspose.3D for .NET 提供AmfSaveOptions类,允许您根据需要设置压缩的bool值。默认情况下,该值设置为true。...NET // Load a scene Scene scene = new Scene (); var box = new...new Box (); var tr = scene . RootNode . CreateChildNode ( box...

    docs.aspose.com/3d/zh/net/export-scene-to-compr...
  5. Adding Transformation to the Node|Documentation

    TSR (Translation/Scaling/Rotation) are most commonly used in 3D scenario, we provided a class Transform to access these in Aspose.3D....import FileFormat , Node , Scene from aspose.threed.utilities...NET # Initialize scene object scene = Scene () # Initialize Node...

    docs.aspose.com/3d/python-net/adding-transforma...
  6. Customize Non-PBR to PBR Materials Conversion b...

    The Scene class of the Aspose.3D API represents a 3D Scene. Developers can already build a 3D Scene by adding various entities. GLTF 2.0 only supports PBR (Physically Based Rendering) materials, Aspose.3D API internally converts non-PBR materials into PBR materials before exporting into GLTF 2.0....Conversion before Saving 3D Scenes to GLTF 2.0 Format in C# Contents...The Scene class of the Aspose.3D API represents a 3D scene. Developers...

    docs.aspose.com/3d/net/customize-non-pbr-to-pbr...
  7. Working with Radius of Sphere|Documentation

    Using Aspose.3D for Node.js via Java, you can set of get radius of a sphere....initialize a scene var scene = new aspose . threed . Scene (); // initialize...); // add sphere to the scene scene . getRootNode (). createChildNode...

    docs.aspose.com/3d/nodejs-java/working-with-rad...
  8. 与气缸一起工作|Documentation

    Aspose.3D for .NET 允许自定义圆柱体的偏移顶部。为了使用此功能,可以使用Cylinder类的Offset属性。...NET // Create a scene Scene scene = new Scene (); // Initialize..., 0 ); // Create ChildNode scene . RootNode . CreateChildNode...

    docs.aspose.com/3d/zh/net/working-with-cylinder/
  9. 与气缸一起工作|Documentation

    Aspose.3D for Python via .NET 允许自定义圆柱体的偏移顶部。为了使用此功能,可以使用Cylinder类的Offset属性。...threed import FileFormat , Scene from aspose.threed.entities...3D-for-.NET # Create a scene scene = Scene () # Initialize cylinder...

    docs.aspose.com/3d/zh/python-net/working-with-c...
  10. Merge DRC File Formats via Java | products.aspo...

    Sample Java merge DRC file. Use this example code to merge DRC file within any Web or Desktop Java based application....through the constructor of the Scene class Process usdz files and...generate usdz file Scene scene = new Scene(); int i = 0 ; for...

    products.aspose.com/3d/java/merger/drc/