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  1. 将 3D 模型中的所有多边形转换为三角形|Documentation

    Aspose.3D for Java API 支持在任何受支持的 3D 文档中将所有多边形转换为三角形。...类中添加了另一个triangulate方法的重载,它将 Scene 类对象作为参数,如下代码示例所示: // The path...an existing 3D file Scene scene = new Scene ( MyDir + "document...

    docs.aspose.com/3d/zh/java/convert-all-polygons...
  2. Build Tangent and Binormal Data for all Meshes ...

    Using Aspose.3D for .NET API, developers can build tangent and binormal data for all meshes in any supported 3D file.... One method takes the Scene class object as a parameter...an existing 3D file Scene scene = new Scene ( RunExamples . GetDataFilePath...

    docs.aspose.com/3d/net/build-tangent-and-binorm...
  3. Specify 3D File Load Options|Documentation

    There are several Scene.open method overloads or Scene class constructor overloads that accept LoadOptions instance....are several Scene.open method overloads or Scene class constructor...Initialize Scene class object Scene scene = new Scene (); // Set...

    docs.aspose.com/3d/java/specify-3d-file-load-op...
  4. 指定 3D 文件保存选项|Documentation

    有几个场景。保存方法重载接受一个SaveOptions实例...// Initialize Scene object Scene scene = new Scene (); // Create...Create a child node scene . getRootNode (). createChildNode ( "sphere"...

    docs.aspose.com/3d/zh/java/specify-3d-file-save...
  5. Save 3D Meshes in Custom Binary Format|Document...

    Using Aspose.3D for Python via .NET API, developers can open any supported 3D file, and then write meshes in the custom binary file....exposed by root_node member in Scene class allows to visit each sub... from aspose.threed import Scene from aspose.threed.entities...

    docs.aspose.com/3d/python-net/save-3d-meshes-in...
  6. Working with Cylinder|Documentation

    Aspose.3D for Python via .NET allows customizing Offset Top of a cylinder. In order to use this functionality, you can use Offset property of Cylinder class....threed import FileFormat , Scene from aspose.threed.entities...3D-for-.NET # Create a scene scene = Scene () # Initialize cylinder...

    docs.aspose.com/3d/python-net/working-with-cyli...
  7. Adding Transformation to the Node|Documentation

    TSR (Translation/Scaling/Rotation) are most commonly used in 3D scenario, we provided a class Transform to access these in Aspose.3D....// Initialize scene object Scene scene = new Scene (); // Initialize...20 ); // Add cube to the scene scene . RootNode . ChildNodes ...

    docs.aspose.com/3d/net/adding-transformation-to...
  8. Adding Transformation to the Node|Documentation

    Aspose.3D for Java API has support to rotate objects in 3D space. There are three ways to define object’s rotation in 3D space, Euler angles, Quaternion and Custom Matrix, all of them are supported by the Transform class....// Initialize scene object Scene scene = new Scene (); // Initialize...20 )); // Add cube to the scene scene . getRootNode (). getChildNodes...

    docs.aspose.com/3d/java/adding-transformation-t...
  9. Working with Linear Extrusion|Documentation

    Aspose.3D for Java offers LinearExtrusion class, which takes a 2D shape as an input and extends the shape in the 3rd dimension....)); // Create a scene Scene scene = new Scene (); // Create a...child node by passing extrusion scene . getRootNode (). createChildNode...

    docs.aspose.com/3d/java/working-with-linear-ext...
  10. Triangulate Mesh|Documentation

    Aspose.3D for Java API has support of triangulating mesh, which is useful for game industry because the triangle is the only supported primitive that GPU hardware supports(non-triangle data are triangulated in driver-level, which is inefficient in real-time rendering)....Initialize scene object Scene scene = new Scene (); scene . open...( MyDir + "document.fbx" ); scene . getRootNode (). accept ( new...

    docs.aspose.com/3d/java/triangulate-mesh/