Sort Score
Result 10 results
Languages All
Labels All
Results 2,331 - 2,340 of 8,500 for

mesh

(0.67 sec)
  1. Archivio

    Archivio...Svenska Puoi dividere tutte le mesh di una scena 3D in diverse sottomesh...modo, puoi unire più mesh in un’unica mesh a livello di codice...

    blog.aspose.com/it/3d/split-merge-3d-mesh-csharp/
  2. Erstellen Sie Polygon in der Masche|Documentation

    Aspose.3D for Python via .NET ermöglicht das Erstellen eines Polygons in einem Netz. Um die Funktional ität nutzen zu können, bietet die API die CreatePolygon-Methode der Mesh-Klasse....create_polygon -Methode der Mesh -Klasse. Mit der create_polygon...wird. Mesh in Triangle Mesh und primitive Form in Mesh konvertieren...

    docs.aspose.com/3d/de/python-net/create-polygon...
  3. Imposta normali o UV sul cubo e aggiungi materi...

    Come creare dati normali o uv su una Mesh in Aspose.3D.... Una mesh memorizza le proprietà chiave...La maggior parte dei formati mesh supporta anche una qualche forma...

    docs.aspose.com/3d/it/python-net/set-up-normals...
  4. Aggiungi la filigrana cieca ai formati di file ...

    C# codice sorgente per caricare, eseguire il rendering e aggiungere filigrana cieca ai documenti X su .NET Framework, .NET Core, Mono....classe Scene- Ottieni la classe mesh di Aspose.3D- Aggiungi filigrana...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/it/net/watermark/x/
  5. Blind watermerk toevoegen aan X-bestandsindelin...

    C# broncode om blind watermerk te laden, weer te geven en toe te voegen aan X-documenten op .NET Framework, .NET Core, Mono....van de Scene-klasse- Haal de mesh-klasse van Aspose.3D op- Voeg...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/nl/net/watermark/x/
  6. Пример функций сетки glTF|Documentation

    Эта страница документации демонстрирует, как создать файл glTF с использованием EXT_Mesh_features с помощью Aspose.3D для .NET....] Создание glTF файлов с EXT_mesh_features Этот пример демонстрирует...glTF файл с расширением EXT_mesh_features, используя API Aspose...

    docs.aspose.com/3d/ru/net/developer-guide/meta-...
  7. Combinar mallas en el archivo 3D|Documentation

    Los desarrolladores pueden combinar varias mallas en una sola malla válida. Podrían convertir todas las mallas de una escena 3D, un nodo o un conjunto de nodos en una sola malla. Para lograr esto, hay tres miembros de MergeMesh en la clase Aspose.ThreeD.Entities.PolygonModifier....node to a single transformed mesh // Vertex elements like normal/texture...<returns>Merged mesh</returns> public static Mesh MergeMesh ( Node...

    docs.aspose.com/3d/es/net/merge-meshes-in-3d-file/
  8. Aggiungi filigrana cieca a GLB formati di file ...

    C# codice sorgente per caricare, eseguire il rendering e aggiungere filigrana cieca a GLB documenti su .NET Framework, .NET Core, Mono....classe Scene- Ottieni la classe mesh di Aspose.3D- Aggiungi filigrana...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/it/net/watermark/glb/
  9. Blind watermerk toevoegen aan GLB bestandsindel...

    C# broncode om blind watermerk te laden, weer te geven en toe te voegen aan GLB documenten op .NET Framework, .NET Core, Mono....constructor van Scene klasse- Haal de mesh-klasse van Aspose.3D op- Voeg...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/nl/net/watermark/glb/
  10. Blind watermerk toevoegen aan 3DS bestandsindel...

    C# broncode om blind watermerk te laden, weer te geven en toe te voegen aan 3DS documenten op .NET Framework, .NET Core, Mono....constructor van Scene klasse- Haal de mesh-klasse van Aspose.3D op- Voeg...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/nl/net/watermark/3ds/