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mesh

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  1. Wyodrębnij zasoby z 3DS formatów plików przez ....

    C# kod źródłowy do ładowania, renderowania i dodawania wyodrębnianych zasobów z 3DS dokumentów w .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/pl/net/extractor/3ds/
  2. Wyodrębnij zasoby z AMF formatów plików przez ....

    C# kod źródłowy do ładowania, renderowania i dodawania wyodrębnianych zasobów z AMF dokumentów w .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/pl/net/extractor/amf/
  3. เพิ่มการตรวจสอบลายน้ำตาบอดใน USD รูปแบบไฟล์ผ่าน...

    C# ซอร์สโค้ดเพื่อโหลด แสดงผล และเพิ่มการตรวจสอบลายน้ำที่มองไม่เห็นให้กับเอกสาร USD บน .NET Framework, .NET Core, Mono...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...= Watermark.DecodeWatermark(mesh, "1234" ); if (text != null...

    products.aspose.com/3d/th/net/verify-watermark/...
  4. 通過 .NET 將盲水印添加到 USDZ 文件格式 | products.aspose.com

    C# 源代碼,用於在 .NET Framework、.NET Core、Mono 上的 USDZ 文檔中加載、呈現和添加盲水印。...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...numMeshes++; mesh = Watermark.EncodeWatermark(mesh, "HelloWorld"...

    products.aspose.com/3d/zh-hant/net/watermark/usdz/
  5. 通過 .NET 將盲水印添加到 USD 文件格式 | products.aspose.com

    C# 源代碼,用於在 .NET Framework、.NET Core、Mono 上的 USD 文檔中加載、呈現和添加盲水印。...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...numMeshes++; mesh = Watermark.EncodeWatermark(mesh, "HelloWorld"...

    products.aspose.com/3d/zh-hant/net/watermark/usd/
  6. 通過 .NET 將盲水印添加到 X 文件格式 | products.aspose.com

    C# 源代碼,用於在 .NET Framework、.NET Core、Mono 上加載、呈現和添加盲水印到 X 文檔。...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...numMeshes++; mesh = Watermark.EncodeWatermark(mesh, "HelloWorld"...

    products.aspose.com/3d/zh-hant/net/watermark/x/
  7. 通過 .NET 將盲水印添加到 DRC 文件格式 | products.aspose.com

    C# 源代碼,用於在 .NET Framework、.NET Core、Mono 上的 DRC 文檔中加載、呈現和添加盲水印。...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...numMeshes++; mesh = Watermark.EncodeWatermark(mesh, "HelloWorld"...

    products.aspose.com/3d/zh-hant/net/watermark/drc/
  8. Thêm hình mờ mù vào USD Định dạng tệp qua .NET ...

    C# mã nguồn để tải, hiển thị và thêm hình mờ ảo vào USD tài liệu trên .NET Framework, .NET Core, Mono....node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...numMeshes++; mesh = Watermark.EncodeWatermark(mesh, "HelloWorld"...

    products.aspose.com/3d/vi/net/watermark/usd/
  9. Thêm hình mờ mù vào ASE Định dạng tệp qua .NET ...

    C# mã nguồn để tải, hiển thị và thêm hình mờ ảo vào ASE tài liệu trên .NET Framework, .NET Core, Mono....node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...numMeshes++; mesh = Watermark.EncodeWatermark(mesh, "HelloWorld"...

    products.aspose.com/3d/vi/net/watermark/ase/
  10. Formati file supportati|Documentation

    La tabella seguente indica i formati di file che Aspose.3D for Node.js via Java possono caricare e salvare....Draco Compreso il supporto cloud mesh/point DXF AutoCAD DXF FBX Formato...Obj Compreso il supporto cloud mesh/point. HTML Linguaggio di markup...

    docs.aspose.com/3d/it/nodejs-java/supported-fil...