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mesh

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  1. Přidat slepý vodoznak do DXF formátů souborů pr...

    C# zdrojový kód pro načtení, vykreslení a přidání slepého vodoznaku do DXF dokumentů na .NET Framework, .NET Core, Mono....node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...numMeshes++; mesh = Watermark.EncodeWatermark(mesh, "HelloWorld"...

    products.aspose.com/3d/cs/net/watermark/dxf/
  2. إضافة علامة مائية عمياء إلى USD تنسيقات الملفات...

    C# شفرة المصدر لتحميل وعرض وإضافة علامة مائية عمياء إلى مستندات USD على .NET Framework ، .NET Core ، Mono....node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...numMeshes++; mesh = Watermark.EncodeWatermark(mesh, "HelloWorld"...

    products.aspose.com/3d/ar/net/watermark/usd/
  3. .NET를 통해 GLB 파일 형식에서 자산 추출 | products.aspose.com

    C# 소스 코드를 사용하여 .NET Framework, .NET Core, Mono의 GLB 문서에서 자산 추출을 로드, 렌더링 및 추가합니다....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/ko/net/extractor/glb/
  4. Trích xuất Nội dung từ DXF Định dạng Tệp qua .N...

    C# mã nguồn để tải, hiển thị và thêm trích xuất nội dung từ DXF tài liệu trên .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/vi/net/extractor/dxf/
  5. Trích xuất Nội dung từ OBJ Định dạng Tệp qua .N...

    C# mã nguồn để tải, hiển thị và thêm trích xuất nội dung từ OBJ tài liệu trên .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/vi/net/extractor/obj/
  6. .NET के माध्यम से ASE फ़ाइल स्वरूपों से एसेट नि...

    .NET फ्रेमवर्क, .NET कोर, Mono पर ASE दस्तावेज़ों से एक्सट्रैक्ट एसेट लोड करने, रेंडर करने और जोड़ने के लिए C# स्रोत कोड।...Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/hi/net/extractor/ase/
  7. Crear 3D Malla y escena|Documentation

    Una malla se define por un conjunto de puntos de control y los muchos polígonos de n lados según sea necesario. Este artículo explica cómo definir una malla....Crear una malla de cubo 3D A Mesh se define por un conjunto de...definir un Mesh . Para crear una superficie Mesh , necesitamos...

    docs.aspose.com/3d/es/net/create-3d-mesh-and-sc...
  8. Aggiungi la verifica della filigrana cieca a GL...

    C# codice sorgente per caricare, eseguire il rendering e aggiungere la verifica della filigrana cieca a GLTF documenti su .NET Framework, .NET Core, Mono....classe Scene- Ottieni la classe mesh di Aspose.3D- Aggiungi la password...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/it/net/verify-watermark/...
  9. 通過 .NET 將盲水印添加到 FBX 文件格式 | products.aspose.com

    C# 源代碼,用於在 .NET Framework、.NET Core、Mono 上的 FBX 文檔中加載、呈現和添加盲水印。...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...numMeshes++; mesh = Watermark.EncodeWatermark(mesh, "HelloWorld"...

    products.aspose.com/3d/zh-hant/net/watermark/fbx/
  10. 通過 .NET 將盲水印添加到 U3D 文件格式 | products.aspose.com

    C# 源代碼,用於在 .NET Framework、.NET Core、Mono 上的 U3D 文檔中加載、呈現和添加盲水印。...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...numMeshes++; mesh = Watermark.EncodeWatermark(mesh, "HelloWorld"...

    products.aspose.com/3d/zh-hant/net/watermark/u3d/