Sample code for CGM to U3D conversion. Use API example code for batch CGM files to U3D conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for STP to U3D C# conversion. Use API example code for batch STP files to U3D conversion within VB.NET, Asp.NET or any .NET based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for IGES to U3D conversion. Use API example code for batch IGES files to U3D conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for GLTF to U3D C# conversion. Use API example code for batch GLTF files to U3D conversion within VB.NET, Asp.NET or any .NET based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for 3DS to SVG C# conversion. Use API example code for batch 3DS files to SVG conversion within VB.NET, Asp.NET or any .NET based application....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for SVG to 3DS C# conversion. Use API example code for batch SVG files to 3DS conversion within VB.NET, Asp.NET or any .NET based application....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for 3DS to GIF conversion. Use API example code for batch 3DS files to GIF conversion....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for DXB to 3DS conversion. Use API example code for batch DXB files to 3DS conversion....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for U3D to STP conversion. Use API example code for batch U3D files to STP conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for 3DS to DWFX C# conversion. Use API example code for batch 3DS files to DWFX conversion within VB.NET, Asp.NET or any .NET based application....camera locations, Mesh data, lighting information, viewport configurations...