Sample code for OBJ to U3D conversion. Use API example code for batch OBJ files to U3D conversion....animation or information related to light and position of scenes. An OBJ...information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for U3D to OBJ conversion. Use API example code for batch U3D files to OBJ conversion....information such as triangle meshes, lighting, shading, motion data, lines...animation or information related to light and position of scenes. An OBJ...
Sample code for DWT to 3DS conversion. Use API example code for batch DWT files to 3DS conversion....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for SVG to U3D conversion. Use API example code for batch SVG files to U3D conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for CF2 to U3D conversion. Use API example code for batch CF2 files to U3D conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for COLLADA to U3D conversion. Use API example code for batch COLLADA files to U3D conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for U3D to STP C# conversion. Use API example code for batch U3D files to STP conversion within VB.NET, Asp.NET or any .NET based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for DWT to 3DS C# conversion. Use API example code for batch DWT files to 3DS conversion within VB.NET, Asp.NET or any .NET based application....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for STP to U3D conversion. Use API example code for batch STP files to U3D conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for FBX to U3D C# conversion. Use API example code for batch FBX files to U3D conversion within VB.NET, Asp.NET or any .NET based application....information such as triangle meshes, lighting, shading, motion data, lines...