Sample code for U3D to WEBP conversion. Use API example code for batch U3D files to WEBP conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for U3D to EMF C# conversion. Use API example code for batch U3D files to EMF conversion within VB.NET, Asp.NET or any .NET based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for U3D to IFC C# conversion. Use API example code for batch U3D files to IFC conversion within VB.NET, Asp.NET or any .NET based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for CGM to 3DS C# conversion. Use API example code for batch CGM files to 3DS conversion within VB.NET, Asp.NET or any .NET based application....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for U3D to JPEG2000 C# conversion. Use API example code for batch U3D files to JPEG2000 conversion within VB.NET, Asp.NET or any .NET based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for DWFX to U3D C# conversion. Use API example code for batch DWFX files to U3D conversion within VB.NET, Asp.NET or any .NET based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for 3DS to GIF conversion. Use API example code for batch 3DS files to GIF conversion....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for U3D to PDF C# conversion. Use API example code for batch U3D files to PDF conversion within VB.NET, Asp.NET or any .NET based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for PLT to U3D conversion. Use API example code for batch PLT files to U3D conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for U3D to IFC conversion. Use API example code for batch U3D files to IFC conversion....information such as triangle meshes, lighting, shading, motion data, lines...