Sample code for FBX to 3DS C# conversion. Use API example code for batch FBX files to 3DS conversion within VB.NET, Asp.NET or any .NET based application....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for STP to 3DS C# conversion. Use API example code for batch STP files to 3DS conversion within VB.NET, Asp.NET or any .NET based application....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for DWT to 3DS conversion. Use API example code for batch DWT files to 3DS conversion....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for CF2 to 3DS conversion. Use API example code for batch CF2 files to 3DS conversion....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for COLLADA to 3DS C# conversion. Use API example code for batch COLLADA files to 3DS conversion within VB.NET, Asp.NET or any .NET based application....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for CGM to 3DS conversion. Use API example code for batch CGM files to 3DS conversion....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for COLLADA to 3DS conversion. Use API example code for batch COLLADA files to 3DS conversion....camera locations, Mesh data, lighting information, viewport configurations...
Try our On-Premise document APIs to Cartoonify TIF files on .NET Framework, .NET Core, Windows Application, ASP.NET Web Application....Cartoonifying portraits, fine-tuning lighting, converting to black and white...
Try our On-Premise document APIs to Cartoonify EMZ files on .NET Framework, .NET Core, Windows Application, ASP.NET Web Application....Cartoonifying portraits, fine-tuning lighting, converting to black and white...
Sample Java conversion code for U3D format to PDF file. Use this example code to convert U3D to PDF within any Web or Desktop Java based application....information such as triangle meshes, lighting, shading, motion data, lines...