Sample code for SVG to U3D conversion. Use API example code for batch SVG files to U3D conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for 3DS to OBJ conversion. Use API example code for batch 3DS files to OBJ conversion....camera locations, Mesh data, lighting information, viewport configurations...animation or information related to light and position of scenes. An OBJ...
Sample code for 3DS to OBJ conversion. Use API example code for batch 3DS files to OBJ conversion....camera locations, Mesh data, lighting information, viewport configurations...animation or information related to light and position of scenes. An OBJ...
Sample code for IGES to U3D C# conversion. Use API example code for batch IGES files to U3D conversion within VB.NET, Asp.NET or any .NET based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for DXB to 3DS C# conversion. Use API example code for batch DXB files to 3DS conversion within VB.NET, Asp.NET or any .NET based application....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for U3D to SVG C# conversion. Use API example code for batch U3D files to SVG conversion within VB.NET, Asp.NET or any .NET based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for U3D to DXF conversion. Use API example code for batch U3D files to DXF conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for CF2 to U3D conversion. Use API example code for batch CF2 files to U3D conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for DXB to U3D conversion. Use API example code for batch DXB files to U3D conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for DXB to U3D conversion. Use API example code for batch DXB files to U3D conversion....information such as triangle meshes, lighting, shading, motion data, lines...