Sample code for FBX to U3D conversion. Use API example code for batch FBX files to U3D conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for FBX to 3DS conversion. Use API example code for batch FBX files to 3DS conversion....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for STP to 3DS conversion. Use API example code for batch STP files to 3DS conversion....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for IGES to 3DS conversion. Use API example code for batch IGES files to 3DS conversion....camera locations, Mesh data, lighting information, viewport configurations...
Sample Java conversion code for DXF format to U3D file. Use this example code to convert DXF to U3D within any Web or Desktop Java based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample Java conversion code for 3DS format to USDZ file. Use this example code to convert 3DS to USDZ within any Web or Desktop Java based application....camera locations, Mesh data, lighting information, viewport configurations...
Sample Java conversion code for U3D format to STL file. Use this example code to convert U3D to STL within any Web or Desktop Java based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for U3D to GLTF C# conversion. Use API example code for batch U3D files to GLTF conversion within VB.NET, Asp.NET or any .NET based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample Java conversion code for U3D format to GLB file. Use this example code to convert U3D to GLB within any Web or Desktop Java based application....information such as triangle meshes, lighting, shading, motion data, lines...
Try our On-Premise document APIs to Cartoonify J2K files on .NET Framework, .NET Core, Windows Application, ASP.NET Web Application....Cartoonifying portraits, fine-tuning lighting, converting to black and white...