Hello,
I was trying to add a texture to a .fbx file and save the fbx file again. However, when I open the file, no textures are visible. When I debug, I do see that all the nodes do contain materials…
Here is my code:
…...IOException { Scene scene = new Scene(); scene.open("pathTo\\output...PolygonModifier.triangulate(scene); PhongMaterial mat = new PhongMaterial();...