Add blind Watermark Verification to 3D format 3ds 3mf amf ase att dae drc dxf fbx gltf jt obj ply rvm stl u3d usdz usd vrml x via .NET library using a few lines of C# code....file through the instance of Scene Class , and then implement the...Watermark Verification to 3D Scene to various formats Developers...
Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as STL with C# Load USD file...using a constructor of Scene class Call Scene.Save method Pass output...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as 3MF with C# Load USDZ file...using a from_file of Scene class Call Scene.save method Pass output...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as PDF with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as X with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as DAE with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as DRC with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...
C# source code to load, render and add blind watermark to USD documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get the mesh class of...EncodeWatermark method Call the Scene.Save method with object System...