C# source code to load, render and Compress ASE documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Define the output path...instance of SaveOptions Call the Scene.Save method with object System...
C# source code to load, render and Compress DRC documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Define the output path...instance of SaveOptions Call the Scene.Save method with object System...
开发人员可以将多个网格合并为一个有效的网格。它们可能会将 3D 场景的所有网格、一个节点或一组节点转换为单个网格。为了实现这一点,在 Aspose.ThreeD.Entities.PolygonModifier类中有三个MergeMesh成员。...as a3d # load a 3D scenescene = a3d . Scene . from_file ( "LAD-TOP...PolygonModifier . merge_mesh ( scene ) # encode this mesh into the...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as 3DS with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...
Aspose.3D for Java API has support of saving 3D Scene in various type of 3D documents....API has support of saving 3D scene in various type of 3D documents...has support of saving a 3D scene in various types of 3D document...
C# source code to load, render and Compress GLTF documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Define the output path...instance of SaveOptions Call the Scene.Save method with object System...
C# source code to load, render and add blind watermark to X documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get the mesh class of...EncodeWatermark method Call the Scene.Save method with object System...
C# source code to load, render and add blind watermark to GLB documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get the mesh class of...EncodeWatermark method Call the Scene.Save method with object System...
C# source code to load, render and add blind watermark to U3D documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get the mesh class of...EncodeWatermark method Call the Scene.Save method with object System...
C# source code to load, render and add blind watermark to GLTF documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get the mesh class of...EncodeWatermark method Call the Scene.Save method with object System...