C# source code to load, render and Compress PLY documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Define the output path...instance of SaveOptions Call the Scene.Save method with object System...
C# source code to load, render and Compress USDZ documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Define the output path...instance of SaveOptions Call the Scene.Save method with object System...
C# source code to load, render and Compress DXF documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Define the output path...instance of SaveOptions Call the Scene.Save method with object System...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as OBJ with C# Load USDZ file...using a from_file of Scene class Call Scene.save method Pass output...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as PLY with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...
Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as OBJ with C# Load USD file...using a from_file of Scene class Call Scene.save method Pass output...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as FBX with C# Load USDZ file...using a from_file of Scene class Call Scene.save method Pass output...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as JT with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...
使用 Aspose.3D for .NET API,开发人员可以打开任何受支持的 3D 文件,然后在自定义二进制文件中写入网格。...加载 3D 文件并以自定义二进制格式编写网格编程示例 由 Scene 类中的 RootNode 成员公开的 Accep t方...。 // load a 3D file Scenescene = Scene . FromFile ( "test.fbx"...
Aspose.3D for Java API 支持打开任何受支持的 3D 文档,然后在二进制文件中写入网格。...加载 3D 文件并以自定义二进制格式编写网格编程示例 由 Scene 类中的RootNode成员公开的Accept方法允许访...// load a 3D file Scenescene = new Scene ( MyDir + "test.fbx"...