The following table indicates the file formats that Aspose.3D for Node.js via Java can load and Save....format ASE 3D Studio Max’s ASCII Scene Exporter format RVM AVEVA Plant...USD Universal Scene Description USDZ Universal Scene Description...
Aspose.3D for Node.js via Java 允许暴露 3D 场景的几何变换。您可以使用 evaluateGlobalTransform 方法评估全局变换。...初始化场景对象 var scene = new aspose . threed . Scene (); // 初始化圆柱体...// 创建 ChildNode var Node = scene . getRootNode (). createChildNode...
Aspose.3D for Java API has support of triangulating mesh, which is useful for game industry because the triangle is the only supported primitive that GPU hardware supports(non-triangle data are triangulated in driver-level, which is inefficient in real-time rendering)....Initialize scene object Scenescene = new Scene (); scene . open...( MyDir + "document.fbx" ); scene . getRootNode (). accept ( new...
Sample Java conversion code for GLB format to 3DS file. Use this example code to convert GLB to 3DS within any Web or Desktop Java based application....the constructor of Scene class Call the Scene.save method with...directly from Maven. Java 3D Scene Manipulation Library Aspose...
使用 Aspose.3D for Python via .NET API,开发人员可以在任何受支持的 3D 文件中将所有多边形转换为三角形。...类中添加了另一个 triangulate 方法的重载,它将 Scene 类对象作为参数,如下面的代码示例所示: from aspose...threed import FileFormat , Scene from aspose.threed.entities...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as RVM with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as STL with C# Load USDZ file...using a from_file of Scene class Call Scene.save method Pass output...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as DXF with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...
Convert USDZ & other 3D files using .NET API...NET Core and Mono Export USDZ Scene as AMF with C# Load USDZ file...using a constructor of Scene class Call Scene.Save method Pass output...
C# source code to load, render and add generate point cloud to GLTF documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get pointcloud object...using Merge method Call the Scene.Save method with object System...