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scene

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  1. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/ru/net/aspose-3d-document-ob...
  2. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/it/python-net/aspose-3d-docu...
  3. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/tr/python-net/aspose-3d-docu...
  4. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/ar/net/aspose-3d-document-ob...
  5. scene.png

    nonpremultipled deflate 349 8 8 8 8 PixelInterleaved width=478, height=349, bitDepth=8, colorType=RGBAlpha, compressionMethod=deflate, filterMethod=adaptive, interlaceMethod=none RGB 8 8 8 8 349 ke......keyword=plantuml, value=@startuml scene caption Scene Hierarchy !theme bluegray...abstract Entity abstract Material Scene o-- Node Node o-- Material Node...

    docs.aspose.com/3d/ar/python-net/aspose-3d-docu...
  6. 在保存 3D 个视图时应用视觉效果|Documentation

    使用 Aspose.3D for .NET API,开发人员可以在保存到图像之前对 3D 视图应用视觉效果。这些视觉效果也称为后处理效果或滤镜,它们实时应用于 3D 视图中显示的所有内容。...existing 3D scene Scene scene = Scene . FromFile ( "scene.obj" );...Camera camera = new Camera (); scene . RootNode . CreateChildNode...

    docs.aspose.com/3d/zh/net/apply-visual-effects-...
  7. Extract Assets from 3DS File Formats via .NET |...

    C# source code to load, render and add extract assets from 3DS documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Create zip file format...= "template.3ds" ; Scene scene = new Scene(file); //The output...

    products.aspose.com/3d/net/extractor/3ds/
  8. Extract Assets from GLB File Formats via .NET |...

    C# source code to load, render and add extract assets from GLB documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Create zip file format...= "template.glb" ; Scene scene = new Scene(file); //The output...

    products.aspose.com/3d/net/extractor/glb/
  9. Extract Assets from RVM File Formats via .NET |...

    C# source code to load, render and add extract assets from RVM documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Create zip file format...= "template.rvm" ; Scene scene = new Scene(file); //The output...

    products.aspose.com/3d/net/extractor/rvm/
  10. Extract Assets from DRC File Formats via .NET |...

    C# source code to load, render and add extract assets from DRC documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Create zip file format...= "template.drc" ; Scene scene = new Scene(file); //The output...

    products.aspose.com/3d/net/extractor/drc/