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scene

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  1. Merge GLB File Formats via .NET | products.aspo...

    C# source code to load, render and Merge GLB documents on .NET Framework, .NET Core, Mono....through the constructor of the Scene class Process usdz files and...generate usdz file Scene scene = new Scene(); int i = 0 ; foreach...

    products.aspose.com/3d/net/merger/glb/
  2. Merge JT File Formats via .NET | products.aspos...

    C# source code to load, render and Merge JT documents on .NET Framework, .NET Core, Mono....through the constructor of the Scene class Process usdz files and...generate usdz file Scene scene = new Scene(); int i = 0 ; foreach...

    products.aspose.com/3d/net/merger/jt/
  3. Merge PDF File Formats via .NET | products.aspo...

    C# source code to load, render and Merge PDF documents on .NET Framework, .NET Core, Mono....through the constructor of the Scene class Process usdz files and...generate usdz file Scene scene = new Scene(); int i = 0 ; foreach...

    products.aspose.com/3d/net/merger/pdf/
  4. Merge FBX File Formats via .NET | products.aspo...

    C# source code to load, render and Merge FBX documents on .NET Framework, .NET Core, Mono....through the constructor of the Scene class Process usdz files and...generate usdz file Scene scene = new Scene(); int i = 0 ; foreach...

    products.aspose.com/3d/net/merger/fbx/
  5. Merge GLTF File Formats via .NET | products.asp...

    C# source code to load, render and Merge GLTF documents on .NET Framework, .NET Core, Mono....through the constructor of the Scene class Process usdz files and...generate usdz file Scene scene = new Scene(); int i = 0 ; foreach...

    products.aspose.com/3d/net/merger/gltf/
  6. 连接四元数并应用于 3D 实体|Documentation

    Aspose.3D for Java 允许开发人员将两个旋转转换合并为一个以四元数表示的旋转转换。... getDataDir (); Scene scene = new Scene (); Quaternion q1 =...quaternion Node cylinder = scene . getRootNode (). createChildNode...

    docs.aspose.com/3d/zh/java/concatenate-quaterni...
  7. 在立方体上设置法线或UV,并向 3D 图元添加材质|Documentation

    Aspose.3D for Java 提供管理几何图形上的法线和UV。网格存储每个顶点、空间位置及其法线 (称为垂直于原始曲面的向量) 的关键属性。法线对于阴影计数是主要的,并且应该是单位向量。大多数网格格式还支持某种形式的UV坐标,它们是网格 “展开” 的单独2D表示,以显示二维纹理贴图的哪个部分应用于网格的不同多边形。...// Initialize scene object Scene scene = new Scene (); // Initialize...mesh ); // Add cube to the scene scene . getRootNode (). addChildNode...

    docs.aspose.com/3d/zh/java/set-up-normals-or-uv...
  8. Extract Assets from VRML File Formats via .NET ...

    C# source code to load, render and add extract assets from VRML documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Create zip file format..."template.vrml" ; Scene scene = new Scene(file); //The output...

    products.aspose.com/3d/net/extractor/vrml/
  9. Extract Assets from GLTF File Formats via .NET ...

    C# source code to load, render and add extract assets from GLTF documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Create zip file format..."template.gltf" ; Scene scene = new Scene(file); //The output...

    products.aspose.com/3d/net/extractor/gltf/
  10. Extract Assets from JT File Formats via .NET | ...

    C# source code to load, render and add extract assets from JT documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Create zip file format...= "template.jt" ; Scene scene = new Scene(file); //The output...

    products.aspose.com/3d/net/extractor/jt/