Sample Java merge ASE file. Use this example code to merge ASE file within any Web or Desktop Java based application....through the constructor of the Scene class Process usdz files and...generate usdz file Scenescene = new Scene(); int i = 0 ; for...
Sample Java merge FBX file. Use this example code to merge FBX file within any Web or Desktop Java based application....through the constructor of the Scene class Process usdz files and...generate usdz file Scenescene = new Scene(); int i = 0 ; for...
Sample Java merge OBJ file. Use this example code to merge OBJ file within any Web or Desktop Java based application....through the constructor of the Scene class Process usdz files and...generate usdz file Scenescene = new Scene(); int i = 0 ; for...
Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as AMF with C# Load USD file...using a constructor of Scene class Call Scene.Save method Pass output...
C# source code to load, render and Merge X documents on .NET Framework, .NET Core, Mono....through the constructor of the Scene class Process usdz files and...generate usdz file Scenescene = new Scene(); int i = 0 ; foreach...
C# source code to load, render and Merge PLY documents on .NET Framework, .NET Core, Mono....through the constructor of the Scene class Process usdz files and...generate usdz file Scenescene = new Scene(); int i = 0 ; foreach...
C# source code to load, render and Merge DRC documents on .NET Framework, .NET Core, Mono....through the constructor of the Scene class Process usdz files and...generate usdz file Scenescene = new Scene(); int i = 0 ; foreach...
Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as GLTF with C# Load USD file...using a constructor of Scene class Call Scene.Save method Pass output...
Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as JT with C# Load USD file...using a from_file of Scene class Call Scene.save method Pass output...
Aspose.3D for Node.js 通过 Java API 具有支持在 3D 空间中旋转对象的功能。有三种定义对象在 3D 空间中旋转的方式,欧拉角、四元数和自定义矩阵,它们都由 Transform 类支持。...初始化场景对象 var scene = new aspose . threed . Scene (); // 初始化圆柱体...// 创建 ChildNode var Node = scene . getRootNode (). createChildNode...