Using Aspose.3D for Java, you can set of get radius of a sphere....// initialize a sceneScenescene = new Scene (); // initialize...); // add sphere to the scenescene . getRootNode (). createChildNode...
C# source code to load, render and add extract assets from JT documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Create zip file format...= "template.jt" ; Scenescene = new Scene(file); //The output...
C# source code to load, render and add extract assets from USDZ documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Create zip file format..."template.usdz" ; Scenescene = new Scene(file); //The output...
Sample Java viewer code for OBJ file. Use this example code to view OBJ file within any Web or Desktop Java based application....file via the constructor of Scene class Create an instance of...advanced formatting Call the Scene.Save method with object of Html5SaveOptions...
Sample Java viewer code for FBX file. Use this example code to view FBX file within any Web or Desktop Java based application....file via the constructor of Scene class Create an instance of...advanced formatting Call the Scene.Save method with object of Html5SaveOptions...
Sample Java viewer code for RVM file. Use this example code to view RVM file within any Web or Desktop Java based application....file via the constructor of Scene class Create an instance of...advanced formatting Call the Scene.Save method with object of Html5SaveOptions...
Sample Java viewer code for GLTF file. Use this example code to view GLTF file within any Web or Desktop Java based application....file via the constructor of Scene class Create an instance of...advanced formatting Call the Scene.Save method with object of Html5SaveOptions...
Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as AMF with C# Load USD file...using a from_file of Scene class Call Scene.save method Pass output...
Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as DXF with C# Load USD file...using a from_file of Scene class Call Scene.save method Pass output...
C# source code to load, render and add extract assets from X documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Create zip file format...file = "template.x" ; Scenescene = new Scene(file); //The output...