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scene

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  1. Convert USD to FBX via C# | products.aspose.com

    Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as FBX with C# Load USD file...using a constructor of Scene class Call Scene.Save method Pass output...

    products.aspose.com/3d/net/conversion/usd-to-fbx/
  2. Compress GLTF File Formats via .NET | products....

    C# source code to load, render and Compress GLTF documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Define the output path...instance of SaveOptions Call the Scene.Save method with object System...

    products.aspose.com/3d/net/compression/gltf/
  3. Split Mesh|Documentation

    Aspose.3D for Java API has support to split all meshes of a Scene into several sub meshes per material. The SplitMesh method will not split a mesh of the Scene, if it has been assigned a single material. It can be achieved by using Aspose.3D for Java API....Hide ] Split all Meshes of Scene Per Material Aspose.3D for Java...support to split all meshes of a scene into several sub meshes per...

    docs.aspose.com/3d/java/split-mesh/
  4. Add Blind Watermark to X File Formats via .NET ...

    C# source code to load, render and add blind watermark to X documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get the mesh class of...EncodeWatermark method Call the Scene.Save method with object System...

    products.aspose.com/3d/net/watermark/x/
  5. Add Blind Watermark to U3D File Formats via .NE...

    C# source code to load, render and add blind watermark to U3D documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get the mesh class of...EncodeWatermark method Call the Scene.Save method with object System...

    products.aspose.com/3d/net/watermark/u3d/
  6. Add Blind Watermark to GLB File Formats via .NE...

    C# source code to load, render and add blind watermark to GLB documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get the mesh class of...EncodeWatermark method Call the Scene.Save method with object System...

    products.aspose.com/3d/net/watermark/glb/
  7. Add Blind Watermark to GLTF File Formats via .N...

    C# source code to load, render and add blind watermark to GLTF documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get the mesh class of...EncodeWatermark method Call the Scene.Save method with object System...

    products.aspose.com/3d/net/watermark/gltf/
  8. Add Blind Watermark Verification to STL File Fo...

    C# source code to load, render and add blind Watermark Verification to STL documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get the mesh class of...DecodeWatermark method Call the Scene.Save method with object System...

    products.aspose.com/3d/net/verify-watermark/stl/
  9. Add Blind Watermark Verification to X File Form...

    C# source code to load, render and add blind Watermark Verification to X documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get the mesh class of...DecodeWatermark method Call the Scene.Save method with object System...

    products.aspose.com/3d/net/verify-watermark/x/
  10. Add Blind Watermark Verification to PLY File Fo...

    C# source code to load, render and add blind Watermark Verification to PLY documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get the mesh class of...DecodeWatermark method Call the Scene.Save method with object System...

    products.aspose.com/3d/net/verify-watermark/ply/