Sort Score
Result 10 results
Languages All
Labels All
Results 281 - 290 of 17,176 for

scene

(0.09 sec)
  1. Compress STL File Formats via .NET | products.a...

    C# source code to load, render and Compress STL documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Define the output path...instance of SaveOptions Call the Scene.Save method with object System...

    products.aspose.com/3d/net/compression/stl/
  2. Compress U3D File Formats via .NET | products.a...

    C# source code to load, render and Compress U3D documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Define the output path...instance of SaveOptions Call the Scene.Save method with object System...

    products.aspose.com/3d/net/compression/u3d/
  3. Compress USD File Formats via .NET | products.a...

    C# source code to load, render and Compress USD documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Define the output path...instance of SaveOptions Call the Scene.Save method with object System...

    products.aspose.com/3d/net/compression/usd/
  4. Add Blind Watermark Verification to PLY File Fo...

    C# source code to load, render and add blind Watermark Verification to PLY documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get the mesh class of...DecodeWatermark method Call the Scene.Save method with object System...

    products.aspose.com/3d/net/verify-watermark/ply/
  5. Add Blind Watermark Verification to X File Form...

    C# source code to load, render and add blind Watermark Verification to X documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get the mesh class of...DecodeWatermark method Call the Scene.Save method with object System...

    products.aspose.com/3d/net/verify-watermark/x/
  6. Add Blind Watermark Verification to STL File Fo...

    C# source code to load, render and add blind Watermark Verification to STL documents on .NET Framework, .NET Core, Mono....file via the constructor of Scene class Get the mesh class of...DecodeWatermark method Call the Scene.Save method with object System...

    products.aspose.com/3d/net/verify-watermark/stl/
  7. How to add "extras" to GTLF with C# - Free Supp...

    I’m using C# SDK to manipulate 3D model and would like to convert it to GLTF. However, I’m also looking to add “extras” attribute to some specific nodes. How can I do this with C#?... Here’s how: Load your 3D scene. Identify the specific nodes...for export. Save the scene using Scene.Save() with the configured...

    forum.aspose.com/t/how-to-add-extras-to-gtlf-wi...
  8. Meta data|Documentation

    Aspose.3D for .NET allows read and write meta data for Scene and objects....Add an Asset Information To Scene glTF Mesh Features Example glTF...properties of a 3D Scene Transformation Working with 3D Scene...

    docs.aspose.com/3d/net/working-with-meta-data/
  9. Convert USD to FBX via C# | products.aspose.com

    Convert USD & other 3D files using .NET API...NET Core and Mono Export USD Scene as FBX with C# Load USD file...using a constructor of Scene class Call Scene.Save method Pass output...

    products.aspose.com/3d/net/conversion/usd-to-fbx/
  10. 合并 3D 文件中的网格|Documentation

    开发人员可以将多个网格合并为一个有效的网格。它们可能会将 3D 场景的所有网格、一个节点或一组节点转换为单个网格。为了实现这一点,在 Aspose.ThreeD.Entities.PolygonModifier类中有三个MergeMesh成员。...Node node ) // Convert a whole scene to a single transformed mesh...supported yet // <param name="scene">The scene to merge</param> // <returns>The...

    docs.aspose.com/3d/zh/net/merge-meshes-in-3d-file/