Sort Score
Result 10 results
Languages All
Labels All
Results 141 - 150 of 10,311 for

mesh

(0.2 sec)
  1. Add Blind Watermark to FBX File Formats via .NE...

    C# source code to load, render and add blind watermark to FBX documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/fbx/
  2. Add Blind Watermark to PLY File Formats via .NE...

    C# source code to load, render and add blind watermark to PLY documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/ply/
  3. Add Blind Watermark to AMF File Formats via .NE...

    C# source code to load, render and add blind watermark to AMF documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/amf/
  4. Add Blind Watermark to JT File Formats via .NET...

    C# source code to load, render and add blind watermark to JT documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/jt/
  5. Add Blind Watermark to DRC File Formats via .NE...

    C# source code to load, render and add blind watermark to DRC documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/drc/
  6. Add Blind Watermark to ASE File Formats via .NE...

    C# source code to load, render and add blind watermark to ASE documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/ase/
  7. 在立方体上设置法线或UV,并向 3D 实体添加材质|Documentation

    如何在 Aspose.3D 中的网格上创建法线或uv数据。... 代码中正在使用 Mesh 类对象。我们可以 创建一个网格类对象,如在那里叙述 ,然后通过...create mesh using polygon builder method to set mesh instance...

    docs.aspose.com/3d/zh/net/set-up-normals-or-uv-...
  8. 合并 3D 文件中的网格|Documentation

    开发人员可以将多个网格合并为一个有效的网格。它们可能会将 3D 场景的所有网格、一个节点或一组节点转换为单个网格。为了实现这一点,在 Aspose.ThreeD.Entities.PolygonModifier类中有三个MergeMesh成员。...PolygonModifier 类中有几个 merge_mesh 成员。 下面的代码示例将场景的所有网格合并到单个有效网格中。...merge all meshes mesh = a3d . PolygonModifier . merge_mesh ( scene...

    docs.aspose.com/3d/zh/python-net/merge-meshes-i...
  9. Supported File Formats|Documentation

    The following table indicates the file formats that Aspose.3D for Node.js via Java can load and Save....Collada DRC Google Draco Including mesh/point cloud support DXF AutoCAD...OBJ Wavefront Obj Including mesh/point cloud support. HTML Hypertext...

    docs.aspose.com/3d/nodejs-java/supported-file-f...
  10. Extract Assets from JT File Formats via .NET | ...

    C# source code to load, render and add extract assets from JT documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/jt/