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mesh

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  1. Add Blind Watermark Verification to DXF File Fo...

    Sample Java blind watermark verification code for DXF file. Use this example code to add blind watermark verification to DXF file within any Web or Desktop Java based application....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) -> { Entity mesh = node.getEntity(); if (mesh != null ) { text[...

    products.aspose.com/3d/java/verify-watermark/dxf/
  2. Add Blind Watermark Verification to OBJ File Fo...

    Sample Java blind watermark verification code for OBJ file. Use this example code to add blind watermark verification to OBJ file within any Web or Desktop Java based application....constructor of Scene class Get the mesh class of Aspose.3D Add password...node) -> { Entity mesh = node.getEntity(); if (mesh != null ) { text[...

    products.aspose.com/3d/java/verify-watermark/obj/
  3. Create rectangular Torus in 3D Scene|Documentation

    Using Aspose.3D for .NET API, developers can create 3D objects, and then save 3D scene in any supported 3D format....converted to ordinal mesh/triangle mesh during saving the scene...looks as follows: How to Split Mesh by HalfSpace in Aspose.3D Working...

    docs.aspose.com/3d/net/create-rectangular-torus...
  4. Add Blind Watermark to JT File Formats via .NET...

    C# source code to load, render and add blind watermark to JT documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/jt/
  5. Add Blind Watermark to AMF File Formats via .NE...

    C# source code to load, render and add blind watermark to AMF documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/amf/
  6. Add Blind Watermark to FBX File Formats via .NE...

    C# source code to load, render and add blind watermark to FBX documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/fbx/
  7. Add Blind Watermark to PLY File Formats via .NE...

    C# source code to load, render and add blind watermark to PLY documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/ply/
  8. Add Blind Watermark to DRC File Formats via .NE...

    C# source code to load, render and add blind watermark to DRC documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/drc/
  9. Add Blind Watermark to ASE File Formats via .NE...

    C# source code to load, render and add blind watermark to ASE documents on .NET Framework, .NET Core, Mono....constructor of Scene class Get the mesh class of Aspose.3D Add watermark...node) => { var mesh = node.GetEntity<Mesh>(); if (mesh != null ) {...

    products.aspose.com/3d/net/watermark/ase/
  10. Extract Assets from X File Formats via .NET | p...

    C# source code to load, render and add extract assets from X documents on .NET Framework, .NET Core, Mono....Entities) { if (entity is Mesh) Save((Mesh)entity, node.Name); }...Save((Texture)obj); } else if (obj is Mesh) { Save((Mesh)obj, null ); } else if...

    products.aspose.com/3d/net/extractor/x/