TopFlangeWidth HShape.TopFlangeWidth property Gets or sets the width of the top flange. public double TopFlangeWidth ......3D TopFlangeThickness WebThickness...
ToMesh Primitive.ToMesh method Convert current object to mesh public abstract Mesh ToMesh () Return Value The mesh. S......3D ReceiveShadows English Русский...
Clear VertexElementIntsTemplate.Clear method Removes all elements from the direct and the index arrays. public overri......3D Data CopyTo English Русский 简体中文...
Variables Renderer.Variables property Access to the internal variables used for rendering public RendererVariableMana......3D ShaderSet ClearCache English...
CreateRenderer Renderer.CreateRenderer method Creates a new Renderer with default profile. public static Renderer Cre......3D AssetDirectories English Русский...
RenderTarget Viewport.RenderTarget property Gets the render target that created this viewport. public IRenderTarget R......3D Frustum ZOrder English Русский...
IIndexedVertexElement IIndexedVertexElement interface VertexElement with indices data. public interface IIndexedVerte......3D Geometry IMeshConvertible English...
AnimationClips Scene.AnimationClips property Gets all AnimationClip defined in the scene. public IList < AnimationCli......3D FromStream AssetInfo English...
ReceiveShadows Primitive.ReceiveShadows property Gets or sets whether this geometry can receive shadow. public bool R......3D CastShadows ToMesh English Русский...
Shadowmap RendererVariableManager.Shadowmap property The depth texture used for shadow mapping public ITextureUnit Sh......3D ShadowCaster ViewportSize English...