Sample code for DGN to 3DS conversion. Use API example code for batch DGN files to 3DS conversion....camera locations, Mesh data, lighting information, viewport configurations...
Sample Java conversion code for 3DS format to DRC file. Use this example code to convert 3DS to DRC within any Web or Desktop Java based application....camera locations, Mesh data, lighting information, viewport configurations...
Sample Java conversion code for FBX format to U3D file. Use this example code to convert FBX to U3D within any Web or Desktop Java based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample Java conversion code for U3D format to USD file. Use this example code to convert U3D to USD within any Web or Desktop Java based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample Java conversion code for 3DS format to USD file. Use this example code to convert 3DS to USD within any Web or Desktop Java based application....camera locations, Mesh data, lighting information, viewport configurations...
Sample Java conversion code for 3DS format to JT file. Use this example code to convert 3DS to JT within any Web or Desktop Java based application....camera locations, Mesh data, lighting information, viewport configurations...
Sample Java compression code for 3DS file. Use this example code to compress 3DS file within any Web or Desktop Java based application....camera locations, Mesh data, lighting information, viewport configurations...
Sample code for STL to U3D C# conversion. Use API example code for batch STL files to U3D conversion within VB.NET, Asp.NET or any .NET based application....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for U3D to IFC conversion. Use API example code for batch U3D files to IFC conversion....information such as triangle meshes, lighting, shading, motion data, lines...
Sample code for U3D to GLB conversion. Use API example code for batch U3D files to GLB conversion....information such as triangle meshes, lighting, shading, motion data, lines...