PBR plays a key role for the game engine visuals, with its efficient and realistic Rendering of interactions between light and surface via attenuation of the brightness and scattering of reflected light. Developers can use Aspose.3D API to apply PBR material to 3D objects in a scene. This code example demonstrates to how to create a Box object, and then apply the PBR material....its efficient and realistic rendering of interactions between light...material. Apply Physically Based Rendering (PBR) Material to a Box var...